Basic example af unix udp server and client ============================================ .. tab-set:: .. tab-item:: AF_UNIX UDP * In this program, you are going to learn .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow * How to create a Socket ? .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow * How to bind a socket ? .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow * How to send a data ? .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow * How to recv a data ? .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow * How to use socket APIs ? * `socket `_ * `bind `_ * `sendto `_ * `recvfrom `_ .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Topics in this section, * :ref:`program 1: af unix udp single server and single client : single data transfer ` * :ref:`program 2: af unix udp single server and single client : multiple data transfer ` .. _af_unix_udp_single_data_transfer: .. tab-set:: .. tab-item:: program 1 : af unix udp single server and single client : single data transfer .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Topics in this section, * :ref:`AF_UNIX UDP SOCKET FAQs ` * :ref:`Program1 : Step 1: Sequence Diagram for SERVER.c ` * :ref:`Program1 : Step 2: Program for Server.c ` * :ref:`Program1 : Step 3: Compile and Execute Server.c ` * :ref:`Program1 : Step 4: Sequence Diagram for CLIENT.c ` * :ref:`Program1 : Step 5: Program for Client.c ` * :ref:`Program1 : Step 6: Compile and Execute Client.c ` * :ref:`Summary ` .. _af_unix_udp_multiple_data_transfer: .. tab-set:: .. tab-item:: program 2 : af unix udp single server and single client : multiple data transfer .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Topics in this section, * :ref:`AF_UNIX UDP SOCKET FAQs ` * :ref:`Program2 : Step 1: Sequence Diagram for SERVER.c ` * :ref:`Program2 : Step 2: Program for Server.c ` * :ref:`Program2 : Step 3: Compile and Execute Server.c ` * :ref:`Program2 : Step 4: Sequence Diagram for CLIENT.c ` * :ref:`Program2 : Step 5: Program for Client.c ` * :ref:`Program2 : Step 6: Compile and Execute Client.c ` * :ref:`Summary ` .. _basic_example_af_unix_udp_socket: .. tab-set:: .. tab-item:: AF_UNIX UDP SOCKET : FAQs .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Let us answer few basic questions in this socket .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow What does socket(AF_UNIX, SOCK_DGRAM, 0) do? .. dropdown:: See Answer Creates a Unix domain socket for datagram communication. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow How does AF_UNIX differ from AF_INET in sockets? .. dropdown:: See Answer ``AF_UNIX`` is for local communication using file system paths, while ``AF_INET`` is for network communication using IP addresses. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Why choose SOCK_DGRAM as the socket type? .. dropdown:: See Answer It enables connectionless, datagram-oriented communication. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow What does the third parameter (0) indicate in socket(AF_UNIX, SOCK_DGRAM, 0)? .. dropdown:: See Answer The system chooses the default protocol for the specified domain and type. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow What role does the file system path play in AF_UNIX datagram sockets? .. dropdown:: See Answer Serves as the address for Unix domain datagram sockets. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow How does error handling work with the socket call? .. dropdown:: See Answer Check the return value; if it's -1, an error occurred. Use appropriate error-handling mechanisms. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow How is data flow managed in AF_UNIX datagram sockets? .. dropdown:: See Answer Data is sent and received in discrete, independent units known as datagrams. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Can a Unix domain datagram socket connect to multiple servers? .. dropdown:: See Answer Yes, each datagram is independent, allowing communication with multiple servers. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow What happens if the specified file system path in AF_UNIX datagram sockets doesn't exist? .. dropdown:: See Answer Typically results in an error; the path should exist or be creatable. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Are AF_UNIX datagram sockets suitable for bi-directional communication? .. dropdown:: See Answer Yes, they can handle both sending and receiving data independently. .. _program1_af_unix_udp_socket_server_sequence_diagram: .. tab-set:: .. tab-item:: Program1 : Step 1: Sequence Diagram for SERVER.c .. plantuml:: @startuml !theme spacelab start :socket(AF_UNIX, SOCK_DGRAM, 0); :bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)); :recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_size); :(void)close(server_socket); stop @enduml .. _program1_af_unix_udp_socket_server_code: .. tab-set:: .. tab-item:: step 2: program for server.c * There are many functions used in socket. We can classify those functions based on functionalities. * Create Socket * Bind Socket * Recvfrom data_packet * Close socket * ``socket()`` is used to create a new socket. For example, .. code-block:: c server_socket = socket(AF_UNIX, SOCK_DGRAM, 0); * ``bind()`` is used to associate the socket with a specific address and port. For example, .. code-block:: c ret = bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)); * ``recvfrom`` is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender's IP address and port number. For example, .. code-block:: c ret = recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_size); * ``close`` is used to close the socket To free up system resources associated with the socket. For example, .. code-block:: c (void)close(server_socket); * See the full program below, .. literalinclude:: single_data_transfer/server/server.c :language: c :emphasize-lines: 30, 31, 32, 39, 40, 41, 49, 50, 51, 52, 53, 64 .. _program1_af_unix_udp_socket_server_side_compile_and_execute: .. tab-set:: .. tab-item:: Program1 : Step 3: Compile and Execute Server.c .. code-block:: c :linenos: :emphasize-lines: 1, 3 $ gcc -o server server.c $ sudo ./server Received: Hello from client! .. _program1_af_unix_udp_socket_client_sequence_diagram: .. tab-set:: .. tab-item:: Program1 : Step 4: Sequence Diagram for CLIENT.c .. plantuml:: @startuml !theme spacelab start :socket(AF_UNIX, SOCK_DGRAM, 0); :sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr)); :(void)close(client_socket); stop @enduml .. _program1_af_unix_udp_socket_client_code: .. tab-set:: .. tab-item:: step 5: program for client.c * There are many functions used in socket. We can classify those functions based on functionalities. * Create Socket * Sendto data_packet * Close socket * ``socket`` is used to create a new socket. For example, .. code-block:: c client_socket = socket(AF_UNIX, SOCK_DGRAM, 0); * ``sendto`` is used to send the encoded message to the specified server address and port using a UDP socket. For example, .. code-block:: c ret = sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr)); * ``close`` is used to close the socket To free up system resources associated with the socket. For example, .. code-block:: c (void)close(client_socket); * See the full program below, .. literalinclude:: single_data_transfer/client/client.c :language: c :emphasize-lines: 25, 26, 33, 34, 35, 36, 47 .. _program1_af_unix_udp_socket_client_side_compile_and_execute: .. tab-set:: .. tab-item:: Program1 : Step 6: Compile and Execute Client.c .. code-block:: c :linenos: :emphasize-lines: 1, 3 $ gcc -o client client.c $ sudo ./client sentbuffer: Hello from client! .. _program2_af_unix_udp_socket_server_sequence_diagram: .. tab-set:: .. tab-item:: Program2 : Step 1: Sequence Diagram for SERVER.c .. plantuml:: @startuml !theme spacelab start :socket(AF_UNIX, SOCK_DGRAM, 0); :bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)); :i = 0; while (while (i < NUM_MESSAGES)) is (yes) :recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_size); :++i; endwhile :(void)close(server_socket); stop @enduml .. _program2_af_unix_udp_socket_server_code: .. tab-set:: .. tab-item:: step 2: program for server.c * There are many functions used in socket. We can classify those functions based on functionalities. * Create Socket * Bind Socket * Recvfrom data_packet * Close socket * ``socket()`` is used to create a new socket. For example, .. code-block:: c server_socket = socket(AF_UNIX, SOCK_DGRAM, 0); * ``bind()`` is used to associate the socket with a specific address and port. For example, .. code-block:: c ret = bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)); * ``recvfrom`` is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender's IP address and port number. For example, .. code-block:: c ret = recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_size); * ``close`` is used to close the socket To free up system resources associated with the socket. For example, .. code-block:: c (void)close(server_socket); * See the full program below, .. literalinclude:: multiple_data_transfer/server/server.c :language: c :emphasize-lines: 30, 31, 38, 39, 40, 50, 51, 52, 53, 54, 65 .. _program2_af_unix_udp_socket_server_side_compile_and_execute: .. tab-set:: .. tab-item:: Program2 : Step 3: Compile and Execute Server.c .. code-block:: c :linenos: :emphasize-lines: 1, 3 $ gcc -o server server.c $ sudo ./server received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! received: Hello Server! .. _program2_af_unix_udp_socket_client_sequence_diagram: .. tab-set:: .. tab-item:: Program2 : Step 4: Sequence Diagram for CLIENT.c .. plantuml:: @startuml !theme spacelab start :socket(AF_UNIX, SOCK_DGRAM, 0); :i = 0; while (while (i < NUM_MESSAGES)) is (yes) :sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr)); :++i; endwhile :(void)close(client_socket); stop @enduml .. _program2_af_unix_udp_socket_client_code: .. tab-set:: .. tab-item:: step 5: program for client.c * There are many functions used in socket. We can classify those functions based on functionalities. * Create Socket * Sendto data_packet * Close socket * ``socket`` is used to create a new socket. For example, .. code-block:: c client_socket = socket(AF_UNIX, SOCK_DGRAM, 0); * ``sendto`` is used to send the encoded message to the specified server address and port using a UDP socket. For example, .. code-block:: c ret = sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr)); * ``close`` is used to close the socket To free up system resources associated with the socket. For example, .. code-block:: c (void)close(client_socket); * See the full program below, .. literalinclude:: multiple_data_transfer/client/client.c :language: c :emphasize-lines: 26, 27, 36, 37, 38, 39, 40, 52 .. _program2_af_unix_udp_socket_client_side_compile_and_execute: .. tab-set:: .. tab-item:: Program2 : Step 6: Compile and Execute Client.c .. code-block:: c :linenos: :emphasize-lines: 1, 3 $ gcc -o client client.c $ sudo ./client sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! sentbuffer: Hello Server! .. _basic_example_af_unix_udp_summary: .. tab-set:: .. tab-item:: Summary ============== ================================================================================================================== Socket API Learning ============== ================================================================================================================== socket Create a new socket bind Associate the socket with a specific address and port select Monitor multiple file descriptors (usually sockets) for read, write, or error conditions. recvfrom It provides information about the source (sender) of the data, including the sender's IP address and port number. sendto Send the encoded message to the specified server address and port using a UDP socket. ============== ================================================================================================================== .. card:: See Also * Previous topic * :doc:`../../../sockets/af_unix_tcp/epoll/epoll` * Current topic * :doc:`../../../sockets/af_unix_udp/Basic_example/Basic_example` * Next topic * :doc:`../../../sockets/af_unix_udp/select/select` * Other sockets * :doc:`../../../sockets/ipv4_raw_af_inet_icmp` * :doc:`../../../sockets/ipv4_raw_af_inet_raw` * :doc:`../../../sockets/ipv4_raw_af_inet_tcp` * :doc:`../../../sockets/ipv4_raw_af_inet_udp` * :doc:`../../../sockets/ipv6_af_inet6_tcp` * :doc:`../../../sockets/ipv6_af_inet6_udp` * :doc:`../../../sockets/ipv6_raw_af_inet6_icmp` * :doc:`../../../sockets/ipv6_raw_af_inet6_tcp` * :doc:`../../../sockets/ipv6_raw_af_inet6_udp` * :doc:`../../../sockets/ipv6_raw_af_inet6_raw` * :doc:`../../../sockets/raw_af_packet_raw_htons_ETH_P_ALL` * :doc:`../../../sockets/raw_af_packet_tcp_htons_ETH_P_ALL` * :doc:`../../../sockets/raw_af_packet_udp_htons_ETH_P_ALL` * Other IPCs * :doc:`../../../Message_queues/Message_queues` * :doc:`../../../NamedPipes/NamedPipes` * :doc:`../../../Netlink/Netlink` * :doc:`../../../Shared_Memory/Shared_Memory` * :doc:`../../../Shared_Memory_2_FDS/Shared_Memory_2_FDS` * :doc:`../../../SocketPair/SocketPair` * :doc:`../../../Timerfd/Timerfd`