QUIC - Quick UDP Internet Connections

What is QUIC?

QUIC (Quick UDP Internet Connections) is a modern transport layer network protocol developed by Google and later standardized by the IETF. It is designed to improve the performance of connection-oriented web applications, especially over unreliable networks.

Why is QUIC useful?

  • Faster Connection Establishment : QUIC combines the handshake and encryption setup into a single step, reducing latency.

  • Built-in Encryption : QUIC uses TLS 1.3 by default, ensuring secure communication without needing separate layers.

  • Reduced Latency for Web Applications: Especially beneficial for HTTP/3, which runs over QUIC.

  • Better Performance on Mobile Networks: QUIC handles packet loss and network changes more gracefully.

How it works?

  • Client sends initial packet with QUIC and TLS handshake combined.

  • Server responds with its handshake and encryption keys.

  • Secure connection is established in 1 round-trip (or 0-RTT if previously connected).

  • Data is exchanged over multiple independent streams.

  • Connection adapts to network changes without restarting.

Where is QUIC used?

  • HTTP/3 (the latest version of HTTP) is built on QUIC.

  • Google services (like Gmail, YouTube, Search).

  • Facebook, Cloudflare, Akamai, and other major platforms.

Why OSI Layer: Transport Layer (Layer 4)?

  • The OSI model is responsible for end-to-end communication between devices.

  • It ensures that data is delivered reliably, in order, and without duplication.

  • QUIC fits into this layer because it provides all these services — and more — over UDP.

What are the key features?

  • Built on UDP.

  • Faster Handshake (0-RTT or 1-RTT).

  • Multiplexed Streams.

What are the benefits of QUIC?

  • Lower latency.

  • Faster handshakes.

  • Connection migration.

  • Built-in encryption.

  • Multiplexed streams.

  • No TCP head-of-line blocking.

Which protocols run over QUIC?

  • HTTP/3 (latest web protocol).

  • gQUIC (Google’s older implementation).

  • HTTP/3 is the first widely adopted application-layer protocol built on QUIC.

Why was QUIC created?

To solve issues in HTTP/2 and TCP, such as: * Head-of-line blocking at the transport layer. * Slow handshakes. * Lack of built-in encryption at the transport level.

Is QUIC faster than TCP?

Yes — QUIC is faster than TCP in most real-world cases, especially on: * Mobile networks. * High-latency or lossy networks. It eliminates the slow TCP + TLS handshake process.

What is the working flow of QUIC?

Client sends QUIC packet over UDP: * No need to set up a TCP connection. * It sends a QUIC Initial packet over UDP with TLS 1.3 handshake included.

Server responds with TLS and QUIC setup: * Server replies with its own QUIC packet + TLS handshake response. * Both encryption and connection are established in just 1 round-trip.

Connection is now ready: * After handshake, both client and server start exchanging encrypted data. * No extra steps like in TCP + TLS.

Multiplexed streams are used: * Data is sent in multiple parallel streams within a single QUIC connection. * Streams don’t block each other (unlike TCP).

Loss recovery & congestion control: * QUIC has built-in packet loss detection and congestion control. * No reliance on TCP mechanisms.

Connection can migrate (mobile networks): * If IP changes (e.g., switch from Wi-Fi to mobile), QUIC uses a connection ID to continue the session without reconnecting.

Session ends normally: * When done, client or server sends a CLOSE frame. * Connection is securely and cleanly terminated.

Is QUIC suitable for real-time applications?

Yes — Real-Time Use Cases Suitable for QUIC: * Live video streaming. * Chat/messaging apps. * VoIP (Voice over IP).

  • In this section, you are going to learn

  • Terminology

  • Version Info

S.No

Version

RFC

Year

contribution/core ideas

1

QUIC v1

RFC 9000

2021

First standardized version; supports multiplexed streams, connection migration, and TLS 1.3 encryption.

2

QUIC TLS Usage

RFC 9001

2021

Specifies how QUIC uses TLS 1.3 for

encryption and authentication.

3

QUIC Loss & Congestion Control

RFC 9002

2021

Describes QUICs mechanisms for

detecting packet loss and managing congestion.

4

QUIC Datagram Extension

RFC 9221

2022

Adds support for unreliable datagram

transmission over QUIC.

5

QUIC Bit Greasing

RFC 9287

2022

Prevents protocol ossification by

reserving bits for future use.

6

QUIC v2

RFC 9369

2023

Minor changes to improve deployability and prevent protocol ossification; interoperable with v1.

  • setup

  • setup

QUIC INITIAL Packet

S.No

Packet Components

Description

Size(Bytes)

1

Initial Packet

Used to initiate a connection and carry the first part of the TLS handshake.

1201350 (variable)

Header Form

Indicates long header format

1 bit

Fixed Bit

Always set to 1 to identify QUIC

1 bit

Packet Type

Initial = 0x00

2 bits

Version

QUIC version number

4 bytes

Destination Conn. ID

Server-side connection identifier

820 bytes

Source Conn. ID

Client-side connection identifier

820 bytes

Token Length

Length of token

12 bytes

Token

Used for address validation

0256+ bytes

Length

Length of remaining packet

12 bytes

Packet Number

Sequence number

14 bytes

Payload (CRYPTO)

TLS handshake data

Variable

AEAD Tag

Authentication tag

16 bytes

QUIC HANDSHAKE Packet

2

Handshake Packet

Continues the TLS handshake after Initial packet.

1001350 (variable)

Header Form

Long header format

1 bit

Packet Type

Handshake = 0x02

2 bits

Version

QUIC version

4 bytes

Destination Conn. ID

Server-side ID

820 bytes

Source Conn. ID

Client-side ID

820 bytes

Length

Length of remaining packet

12 bytes

Packet Number

Sequence number

14 bytes

Payload (CRYPTO)

TLS handshake continuation

Variable

AEAD Tag

Authentication tag

16 bytes

QUIC 0 RTT Packet

3

0-RTT Packet

Sends early data before handshake completes

1001350 (variable)

(if previously connected).

Header Form

Long header format

1 bit

Packet Type

0-RTT = 0x01

2 bits

Version

QUIC version

4 bytes

Destination Conn. ID

Server-side ID

820 bytes

Source Conn. ID

Client-side ID

820 bytes

Length

Length of remaining packet

12 bytes

Packet Number

Sequence number

14 bytes

Payload (STREAM)

Early application data

Variable

AEAD Tag

Authentication tag

16 bytes

QUIC RETRY Packet

4

Retry Packet

Sent by server to request address validation before accepting

50300 (variable)

connection.

Header Form

Long header format

1 bit

Packet Type

Retry = 0x03

2 bits

Version

QUIC version

4 bytes

Destination Conn. ID

Server-side ID

820 bytes

Source Conn. ID

Client-side ID

820 bytes

Retry Token

Token for address validation

Variable

Integrity Tag

Ensures authenticity

16 bytes

QUIC SHORT HEADER Packet

5

Short Header Packet

Used for regular encrypted communication after handshake.

501350 (variable)

Header Form

Short header format

1 bit

Fixed Bit

Always set to 1

1 bit

Key Phase Bit

Indicates key phase for encryption

1 bit

Packet Number Length

Length of packet number field

2 bits

Destination Conn. ID

Server-side ID

820 bytes

Packet Number

Sequence number

14 bytes

Payload (STREAM/ACK)

Application data or acknowledgments

Variable

AEAD Tag

Authentication tag

16 bytes

S.No

Use Case

Description

1

Web Browsing (HTTP/3)

QUIC is the transport layer for HTTP/3, improving page load times and latency.

2

Mobile Networks

Handles frequent IP changes and packet loss better than TCP, ideal for mobile.

3

Video Streaming

Reduces buffering and improves start times by minimizing handshake delays.

4

Online Gaming

Offers low-latency, reliable delivery over UDP, ideal for real-time games.

5

VoIP and Video Calls

Enhances call quality with faster recovery from packet loss and jitter.

6

Cloud Services

Used by services like Google Cloud and Microsoft to speed up API responses.

7

IoT Communications

Efficient for lightweight, secure communication in constrained environments.

8

File Transfers

Faster and more reliable than TCP in high-latency or lossy networks.

9

VPN Services

Some VPNs use QUIC to bypass throttling and improve connection stability.

10

CDNs (Content Delivery Networks)

Used by CDNs to deliver content faster and more securely to end users.

S.No

QUIC features

Description

1

Built on UDP

Uses UDP instead of TCP, enabling faster and more flexible communication.

2

Integrated TLS 1.3

Combines transport and security layers, reducing handshake time and overhead

3

0-RTT Connection Resumption

Allows data to be sent immediately on reconnecting to a known server.

4

Multiplexing Without Head-of-Line Blocking

Multiple streams in one connection without blocking others on packet loss.

5

Connection Migration

Supports seamless switching between networks (e.g., Wi-Fi to mobile data).

6

Forward Error Correction (FEC)

Improves reliability by recovering from packet loss without retransmission.

7

Encrypted Headers and Payload

Enhances privacy and security by encrypting most of the packet.

8

Low Latency Handshake

Reduces connection setup time compared to TCP + TLS.

9

Stream Prioritization

Allows prioritizing important data streams over others.

10

Built-in Congestion Control

Implements advanced congestion control algorithms for better performance.

Bulit On UDP - Testcases

S.No

Test Case

Description

Expected Result

1

UDP Port Binding

Bind QUIC to UDP port

Port bound successfully

2

UDP Packet Transmission

Send QUIC packet over UDP

Packet transmitted

3

UDP Packet Reception

Receive QUIC packet over UDP

Packet received

4

UDP Header Validation

Validate UDP header fields

Fields correct

5

UDP Checksum Verification

Verify checksum of UDP packet

Checksum valid

6

UDP MTU Handling

Handle packets near MTU size

No fragmentation

7

UDP Fragmentation Avoidance

Avoid IP fragmentation

Packets sized appropriately

8

UDP NAT Traversal

Traverse NAT using UDP

Connection established

9

UDP Firewall Traversal

Pass through firewall rules

Connection allowed

10

UDP Port Reuse

Reuse UDP port for multiple connections

Connections isolated

11

UDP Socket Timeout

Handle socket timeout gracefully

Timeout managed

12

UDP Packet Loss Simulation

Simulate packet loss

QUIC recovers via retransmission

13

UDP Packet Reordering

Simulate out-of-order delivery

QUIC reorders correctly

14

UDP Packet Duplication

Simulate duplicate packets

Duplicates discarded

15

UDP Packet Delay

Simulate network delay

QUIC handles delay

16

UDP Packet Corruption

Simulate corrupted packet

QUIC detects and discards

17

UDP Stateless Retry

Perform stateless retry

Retry packet sent

18

UDP Connection Establishment

Establish QUIC connection over UDP

Connection successful

19

UDP Connection Termination

Terminate QUIC connection

Connection closed cleanly

20

UDP Port Unreachable

Send to unreachable port

Error handled gracefully

21

UDP Port Scan Detection

Detect port scanning

Security alert triggered

22

UDP Rate Limiting

Apply rate limits

Excess packets dropped

23

UDP Socket Buffer Overflow

Simulate buffer overflow

Overflow handled

24

UDP Keepalive Mechanism

Send keepalive packets

Connection maintained

25

UDP Stateless Operation

Operate without connection state

Stateless packets processed

26

UDP Socket Binding Conflict

Bind to already used port

Error returned

27

UDP IPv4 Support

Use IPv4 for UDP transport

IPv4 packets transmitted

28

UDP IPv6 Support

Use IPv6 for UDP transport

IPv6 packets transmitted

29

UDP Multicast Handling

Handle multicast traffic

Multicast ignored or processed

30

UDP Broadcast Handling

Handle broadcast traffic

Broadcast ignored or processed

31

UDP QoS Tagging

Tag packets with QoS

Tags applied correctly

32

UDP ECN Support

Support Explicit Congestion Notification

ECN bits respected

33

UDP DSCP Support

Support Differentiated Services Code Point

DSCP bits respected

34

UDP Socket Closure

Close UDP socket cleanly

Socket closed

35

UDP Socket Reinitialization

Reinitialize socket after closure

Socket reopened

36

UDP Packet Size Validation

Validate packet size limits

Packets within limits

37

UDP Header Manipulation

Modify UDP header fields

Changes reflected

38

UDP NAT Keepalive

Send NAT keepalive packets

NAT mapping preserved

39

UDP Firewall Rule Bypass

Bypass restrictive rules

Connection established

40

UDP Port Randomization

Use randomized source ports

Ports vary per connection

41

UDP Packet Inspection

Inspect UDP packet contents

QUIC payload visible

42

UDP Packet Encryption

Encrypt QUIC payload

Payload encrypted

43

UDP Packet Integrity

Ensure integrity of payload

Integrity verified

44

UDP Packet Replay Protection

Prevent replay attacks

Replays detected and blocked

45

UDP Connection Migration

Migrate connection across networks

Migration successful

46

UDP Stateless Reset

Send stateless reset

Connection reset

47

UDP Packet Throttling

Throttle packet rate

Rate controlled

48

UDP Socket Permissions

Check socket access rights

Permissions enforced

49

UDP Packet Logging

Log transmitted/received packets

Logs updated

50

UDP Compliance Check

Ensure compliance with UDP standards

Fully compliant behavior

Integrated TLS1.3 - Testcases

S.No

Test Case

Description

Expected Result

1

TLS 1.3 Handshake

Initiate TLS 1.3 handshake over QUIC

Handshake completes successfully

2

Cipher Suite Negotiation

Verify supported cipher suites

Only TLS 1.3 cipher suites are negotiated

3

Key Exchange

Perform key exchange using TLS 1.3

Keys exchanged securely

4

Session Resumption

Resume session using 0-RTT

Session resumed with early data

5

0-RTT Data Handling

Send data during 0-RTT

Data accepted or rejected based on policy

6

Forward Secrecy

Verify forward secrecy

Session keys not reused

7

Certificate Validation

Validate server certificate

Certificate is verified successfully

8

Invalid Certificate

Use expired/invalid certificate

Connection fails with error

9

Mutual Authentication

Client and server authenticate

Both identities verified

10

QUIC Packet Encryption

Verify QUIC packet encryption

Packets are encrypted using TLS keys

11

QUIC Packet Decryption

Verify packet decryption

Packets decrypted correctly

12

TLS Alert Handling

Trigger TLS alert

Alert handled gracefully

13

Downgrade Protection

Attempt TLS 1.2 downgrade

Downgrade prevented

14

TLS Version Negotiation

Negotiate TLS version

TLS 1.3 selected

15

QUIC Version Negotiation

Negotiate QUIC version

Compatible version selected

16

Handshake Timeout

Simulate handshake timeout

Connection fails with timeout error

17

Invalid Handshake Message

Send malformed handshake

Connection terminated

18

Replay Attack Detection

Attempt 0-RTT replay

Replay detected and blocked

19

Packet Loss Recovery

Simulate packet loss

QUIC recovers and continues

20

Connection Migration

Change client IP during session

Connection continues seamlessly

21

TLS Key Update

Trigger key update mid-session

Keys updated without disruption

22

QUIC Stream Multiplexing

Open multiple streams

Streams operate independently

23

QUIC Stream Prioritization

Prioritize streams

Priority respected

24

TLS Record Size

Check TLS record size limits

Records conform to spec

25

QUIC Flow Control

Test flow control limits

Limits enforced correctly

26

TLS Extension Support

Use TLS extensions

Extensions negotiated successfully

27

TLS Hello Retry Request

Trigger HelloRetryRequest

Retry handled correctly

28

TLS Finished Message

Verify Finished message

Message validated

29

TLS Session Ticket

Issue and use session ticket

Ticket used for resumption

30

TLS Key Derivation

Verify key derivation

Keys derived correctly

31

TLS Exporter

Use TLS exporter for keying material

Exported keys match expectations

32

QUIC Initial Packet

Verify initial packet encryption

Encrypted with initial keys

33

QUIC Retry Packet

Handle retry packet

Retry processed correctly

34

QUIC Stateless Reset

Trigger stateless reset

Connection reset securely

35

QUIC Connection ID

Use connection ID for routing

ID used correctly

36

TLS 1.3 Compatibility

Test with legacy TLS clients

Incompatible clients rejected

37

QUIC Version Downgrade

Attempt QUIC downgrade

Downgrade prevented

38

TLS 1.3 Performance

Measure handshake latency

Latency within expected range

39

QUIC Performance

Measure throughput

Throughput optimized

40

TLS 1.3 with HTTP/3

Use TLS 1.3 with HTTP/3

HTTP/3 traffic secured

41

TLS 1.3 with DNS over QUIC

Secure DNS queries

DNS queries encrypted

42

TLS 1.3 with VPN

Use TLS 1.3 in VPN tunnel

Tunnel secured

43

TLS 1.3 with IoT Device

Connect IoT device

Secure connection established

44

TLS 1.3 with Mobile App

Connect via mobile app

Secure session established

45

TLS 1.3 with Web Browser

Access site via browser

TLS 1.3 used

46

TLS 1.3 with Load Balancer

Route through load balancer

TLS session maintained

47

TLS 1.3 with CDN

Connect via CDN

TLS 1.3 used end-to-end

48

TLS 1.3 with Firewall

Pass through firewall

TLS traffic allowed

49

TLS 1.3 Logging

Enable debug logging

Logs show TLS 1.3 details

50

TLS 1.3 Error Reporting

Trigger error

Error reported with details

0 RTT Connection - Testcases

S.No

Test Case

Description

Expected Result

1

Valid 0-RTT Resumption

Resume connection using valid session ticket

Connection resumes with 0-RTT

2

Expired Ticket

Attempt resumption with expired ticket

0-RTT rejected, full handshake

3

Invalid Ticket

Use corrupted session ticket

0-RTT rejected, full handshake

4

Server Rejects 0-RTT

Server configured to reject 0-RTT

Full handshake initiated

5

Replay Attack Detection

Replay 0-RTT data

Server detects and drops replayed data

6

Stateless Retry

Server sends Retry during 0-RTT

Client retries with full handshake

7

Ticket Without 0-RTT Info

Resume with ticket lacking 0-RTT info

0-RTT not attempted

8

Early Data Limit Exceeded

Send more data than allowed in 0-RTT

Excess data rejected

9

Server Accepts 0-RTT

Server accepts early data

Data processed immediately

10

Server Rejects Early Data

Server rejects early data

Data discarded, full handshake

11

Client Sends 0-RTT Without Ticket

Attempt 0-RTT without ticket

0-RTT rejected

12

Multiple 0-RTT Attempts

Attempt multiple resumptions

Only first attempt allowed

13

0-RTT with Different ALPN

Change ALPN during resumption

0-RTT rejected

14

0-RTT with Different SNI

Change SNI during resumption

0-RTT rejected

15

0-RTT with Different Cipher

Change cipher suite

0-RTT rejected

16

0-RTT with Different Transport Params

Change transport parameters

0-RTT rejected

17

Valid 0-RTT with HTTP/3

Resume HTTP/3 session

Early data accepted

18

0-RTT with HTTP/1.1

Attempt 0-RTT with unsupported protocol

0-RTT rejected

19

0-RTT with TLS 1.2

Attempt with TLS 1.2

0-RTT not supported

20

0-RTT with TLS 1.3

Attempt with TLS 1.3

0-RTT supported

21

Server Downtime

Server down during 0-RTT

Connection fails

22

Server Restart

Server restarted, ticket invalid

Full handshake

23

Ticket Rotation

Server rotates keys

Old ticket rejected

24

Ticket Key Expiry

Ticket key expired

0-RTT rejected

25

Client Clock Skew

Client clock incorrect

Ticket appears expired

26

Server Clock Skew

Server clock incorrect

Ticket appears invalid

27

0-RTT with Packet Loss

Simulate packet loss

Connection retries

28

0-RTT with Network Delay

Simulate delay

Connection resumes with latency

29

0-RTT with Congestion

Simulate congestion

Early data may be dropped

30

0-RTT with NAT Change

Change NAT between sessions

Ticket may be rejected

31

0-RTT with IP Change

Change client IP

Ticket may be rejected

32

0-RTT with Port Change

Change client port

Ticket may be accepted

33

0-RTT with VPN

Use VPN during resumption

Ticket may be rejected

34

0-RTT with Proxy

Use proxy server

Ticket may be rejected

35

0-RTT with Firewall

Firewall blocks early data

Data dropped

36

0-RTT with IDS/IPS

IDS flags early data

Connection reset

37

0-RTT with TLS Extension

Add unsupported TLS extension

0-RTT rejected

38

0-RTT with Session Resumption Only

No early data sent

Connection resumes silently

39

0-RTT with Large Payload

Send large early data

Data truncated or rejected

40

0-RTT with Fragmented Packets

Fragment early data

Server reassembles or rejects

41

0-RTT with Retry Token

Include retry token

Server may reject

42

0-RTT with Stateless Server

Server stateless

Ticket rejected

43

0-RTT with Stateless Client

Client stateless

Cannot resume

44

0-RTT with Session Cache

Use session cache

Ticket reused

45

0-RTT with Session DB

Use session database

Ticket validated

46

0-RTT with Session Timeout

Timeout before resumption

Ticket expired

47

0-RTT with Session Migration

Migrate session to another server

Ticket may be rejected

48

0-RTT with Load Balancer

Use load balancer

Ticket may be rejected

49

0-RTT with TLS Resumption Only

No QUIC resumption

0-RTT not supported

50

0-RTT with QUIC Version Change

Change QUIC version

0-RTT rejected

Multiplexing Without Head Of Line Blocking - Testcases

S.No

Test Case

Description

Expected Result

1

Independent Stream Transmission

Send data on multiple streams simultaneously

Streams operate independently

2

Packet Loss on One Stream

Simulate packet loss on one stream

Other streams continue unaffected

3

Stream Prioritization

Assign priority to streams

Higher priority stream gets bandwidth preference

4

Stream Cancellation

Cancel one stream mid-transfer

Other streams continue normally

5

Stream Flow Control

Apply flow control limits

Stream respects limits without affecting others

6

Stream Reset

Reset one stream

Other streams remain active

7

Stream Reordering

Reorder packets in one stream

No impact on other streams

8

Large Data on One Stream

Send large data on one stream

Other streams not delayed

9

Idle Stream

Keep one stream idle

No impact on active streams

10

Stream Timeout

Timeout one stream

Others continue unaffected

11

Simultaneous Stream Open

Open multiple streams at once

All streams open successfully

12

Simultaneous Stream Close

Close multiple streams at once

All streams close independently

13

Stream-Level Congestion

Congestion on one stream

Others transmit normally

14

Stream-Level Retransmission

Retransmit lost packets on one stream

No delay to other streams

15

Stream-Level ACK

ACK packets for one stream

No interference with other streams

16

Stream-Level Encryption

Encrypt one stream

Others unaffected

17

Stream-Level Compression

Compress data on one stream

No impact on others

18

Stream-Level Fragmentation

Fragment packets on one stream

Others transmit normally

19

Stream-Level MTU Change

Change MTU for one stream

Others unaffected

20

Stream-Level Error

Inject error in one stream

Others continue unaffected

21

Stream-Level Retry

Retry failed stream

Others continue without retry

22

Stream-Level QoS

Apply QoS to one stream

Others maintain default behavior

23

Stream-Level Bandwidth Throttle

Throttle bandwidth on one stream

Others unaffected

24

Stream-Level Delay

Introduce delay in one stream

Others transmit normally

25

Stream-Level Packet Duplication

Duplicate packets on one stream

Others unaffected

26

Stream-Level Packet Drop

Drop packets on one stream

Others transmit normally

27

Stream-Level Packet Corruption

Corrupt packets on one stream

Others unaffected

28

Stream-Level Packet Injection

Inject packets on one stream

Others transmit normally

29

Stream-Level Packet Replay

Replay packets on one stream

Others unaffected

30

Stream-Level Packet Reordering

Reorder packets on one stream

Others transmit normally

31

Stream-Level Header Manipulation

Modify headers on one stream

Others unaffected

32

Stream-Level Payload Manipulation

Modify payload on one stream

Others transmit normally

33

Stream-Level Protocol Change

Change protocol on one stream

Others unaffected

34

Stream-Level Version Change

Change QUIC version on one stream

Others transmit normally

35

Stream-Level Connection Migration

Migrate one stream to new IP

Others continue unaffected

36

Stream-Level NAT Traversal

NAT traversal for one stream

Others unaffected

37

Stream-Level Firewall Block

Block one stream via firewall

Others transmit normally

38

Stream-Level IDS Detection

IDS flags one stream

Others unaffected

39

Stream-Level TLS Handshake

TLS handshake on one stream

Others transmit normally

40

Stream-Level Session Ticket

Use session ticket on one stream

Others unaffected

41

Stream-Level Authentication

Authenticate one stream

Others transmit normally

42

Stream-Level Authorization

Authorize one stream

Others unaffected

43

Stream-Level Logging

Enable logging for one stream

Others unaffected

44

Stream-Level Monitoring

Monitor one stream

Others transmit normally

45

Stream-Level Metrics

Collect metrics for one stream

Others unaffected

46

Stream-Level Debugging

Debug one stream

Others transmit normally

47

Stream-Level Replay Protection

Enable replay protection

Others unaffected

48

Stream-Level Session Resumption

Resume session on one stream

Others transmit normally

49

Stream-Level Connection Close

Close connection from one stream

All streams closed

50

Stream-Level Graceful Shutdown

Gracefully shutdown one stream

Others continue until closed

Connection Migration - Testcases

S.No

Test Case

Description

Expected Result

1

Valid Migration

Migrate from Wi-Fi to mobile data

Connection continues seamlessly

2

Invalid Migration

Migrate to an unreachable IP

Connection fails

3

NAT Rebinding

Change NAT mapping during migration

Connection continues

4

IP Address Change

Change client IP

Server accepts migration

5

Port Change

Change client port

Server accepts migration

6

Network Interface Switch

Switch network interface

Connection resumes

7

Server IP Change

Server changes IP

Client reconnects or fails

8

Server Port Change

Server changes port

Connection fails

9

Migration with Packet Loss

Simulate packet loss during migration

Connection recovers

10

Migration with Delay

Introduce delay during migration

Connection resumes with latency

11

Migration with Congestion

Simulate congestion on new path

Connection adapts

12

Migration with Firewall

Firewall blocks new path

Connection fails

13

Migration with VPN

Migrate through VPN

Connection resumes

14

Migration with Proxy

Migrate through proxy

Connection resumes

15

Migration with IDS/IPS

IDS flags migration packets

Connection reset or blocked

16

Migration with MTU Change

Change MTU on new path

Connection adapts

17

Migration with QoS Change

Change QoS settings

Connection adapts

18

Migration with RTT Change

RTT increases on new path

Connection adapts

19

Migration with Bandwidth Drop

Bandwidth drops on new path

Connection throttles

20

Migration with Packet Reordering

Reorder packets during migration

Connection handles reordering

21

Migration with Packet Duplication

Duplicate packets during migration

Connection filters duplicates

22

Migration with Packet Injection

Inject packets during migration

Connection filters invalid packets

23

Migration with Replay Attack

Replay migration packets

Server rejects replayed packets

24

Migration with Stateless Retry

Server sends Retry

Client retries migration

25

Migration with Token Validation

Validate migration token

Server accepts migration

26

Migration with Invalid Token

Use invalid token

Server rejects migration

27

Migration with No Token

Migrate without token

Server may reject

28

Migration with Connection ID Change

Change connection ID

Server accepts if valid

29

Migration with Connection ID Reuse

Reuse old connection ID

Server rejects

30

Migration with Connection ID Rotation

Rotate connection ID

Server accepts

31

Migration with Path Validation

Validate new path

Server confirms path

32

Migration with Path Challenge

Server sends path challenge

Client responds correctly

33

Migration with Path Challenge Timeout

Client fails to respond

Server rejects migration

34

Migration with Multiple Paths

Try multiple paths

Server selects best path

35

Migration with Preferred Address

Server provides preferred address

Client migrates successfully

36

Migration with Stateless Server

Server is stateless

Migration may fail

37

Migration with Stateless Client

Client is stateless

Migration not initiated

38

Migration with Session Resumption

Resume session after migration

Connection resumes

39

Migration with TLS Resumption

TLS session resumes

Connection resumes

40

Migration with Stream Activity

Active streams during migration

Streams continue uninterrupted

41

Migration with Idle Connection

Migrate idle connection

Connection resumes

42

Migration with Connection Timeout

Timeout during migration

Connection fails

43

Migration with Retry Limit

Exceed retry limit

Migration fails

44

Migration with Server Load Balancer

Migrate to load-balanced server

Connection resumes

45

Migration with Server Cluster

Migrate within server cluster

Connection resumes

46

Migration with Server Restart

Server restarts during migration

Connection fails or resumes

47

Migration with Client Restart

Client restarts during migration

Connection fails

48

Migration with Session Ticket

Use session ticket post-migration

Connection resumes

49

Migration with Version Change

Change QUIC version

Migration fails

50

Migration with Protocol Change

Change application protocol

Migration fails

Forward Error Correction - Testcases

S.No

Test Case

Description

Expected Result

1

FEC Enabled

Enable FEC on connection

FEC packets generated

2

FEC Disabled

Disable FEC

No FEC packets sent

3

Single Packet Loss

Simulate loss of one packet

FEC recovers lost packet

4

Multiple Packet Loss

Simulate loss of multiple packets

FEC recovers if within limit

5

Excessive Packet Loss

Loss exceeds FEC capability

Recovery fails

6

No Packet Loss

No loss during transmission

FEC packets unused

7

FEC with High Latency

High latency network

FEC improves performance

8

FEC with Low Bandwidth

Low bandwidth network

FEC overhead managed

9

FEC with Congestion

Network congestion

FEC mitigates retransmissions

10

FEC with Reordering

Reordered packets

FEC still reconstructs data

11

FEC with Duplication

Duplicate packets

FEC handles redundancy

12

FEC with Corruption

Corrupt one packet

FEC recovers original data

13

FEC with Fragmentation

Fragment packets

FEC reconstructs full message

14

FEC with Encryption

Encrypt packets

FEC applied before encryption

15

FEC with Compression

Compress packets

FEC applied after compression

16

FEC with Stream Multiplexing

Multiple streams

FEC applied per stream

17

FEC with Idle Stream

No data on stream

No FEC packets sent

18

FEC with Active Stream

Continuous data flow

FEC packets sent regularly

19

FEC with Flow Control

Flow control limits

FEC respects limits

20

FEC with Stream Reset

Reset stream mid-transfer

FEC stops for that stream

21

FEC with Stream Cancellation

Cancel stream

FEC packets discarded

22

FEC with Retry

Retry after loss

FEC reduces retry need

23

FEC with ACK Delay

Delayed ACKs

FEC compensates for delay

24

FEC with Stateless Retry

Server sends Retry

FEC reinitialized

25

FEC with NAT Change

Change NAT mapping

FEC continues unaffected

26

FEC with IP Change

Change client IP

FEC adapts to new path

27

FEC with Port Change

Change client port

FEC continues

28

FEC with VPN

Use VPN

FEC operates normally

29

FEC with Proxy

Use proxy

FEC packets routed correctly

30

FEC with Firewall

Firewall blocks FEC packets

Recovery fails

31

FEC with IDS/IPS

IDS flags FEC packets

Connection reset

32

FEC with MTU Change

Change MTU

FEC packet size adapts

33

FEC with QoS

Apply QoS

FEC packets prioritized

34

FEC with Bandwidth Throttle

Throttle bandwidth

FEC adapts rate

35

FEC with RTT Change

RTT increases

FEC improves performance

36

FEC with Packet Injection

Inject packets

FEC filters invalid data

37

FEC with Replay Attack

Replay FEC packets

Server detects and drops

38

FEC with Token Validation

Validate token

FEC packets accepted

39

FEC with Invalid Token

Use invalid token

FEC packets rejected

40

FEC with Connection ID Change

Change connection ID

FEC continues

41

FEC with Connection Migration

Migrate connection

FEC adapts to new path

42

FEC with Path Challenge

Server sends challenge

FEC packets validated

43

FEC with Path Validation

Validate new path

FEC resumes

44

FEC with Server Restart

Server restarts

FEC state lost

45

FEC with Client Restart

Client restarts

FEC state lost

46

FEC with Session Resumption

Resume session

FEC reinitialized

47

FEC with TLS Resumption

Resume TLS session

FEC resumes

48

FEC with Version Change

Change QUIC version

FEC may be incompatible

49

FEC with Protocol Change

Change application protocol

FEC may be disabled

50

FEC Performance Benchmark

Measure throughput with FEC

Improved performance in lossy conditions

Encrypted Headers And Payload - Testcases

S.No

Test Case

Description

Expected Result

1

Initial Packet Encryption

Verify Initial packet header and payload encryption

Packet is encrypted; minimal header info visible

2

Header Confidentiality

Test short header encryption

Header fields unreadable by middleboxes

3

Payload Integrity

Validate payload integrity during transit

Integrity check passes

4

Replay Protection

Send duplicate Initial packets

Server rejects replayed packets

5

AEAD Scheme Validation

Test AEAD encryption scheme

Packets decrypted successfully

6

Packet Number Encryption

Ensure packet numbers are encrypted

Packet numbers are obfuscated

7

Key Update Mechanism

Trigger key update

New keys used; secure connection

8

Decryption Failure Handling

Send malformed encrypted packet

Packet dropped; error logged

9

Header Malleability Test

Modify encrypted header bits

Packet rejected due to integrity failure

10

Retry Packet Confidentiality

Verify Retry packet encryption

Retry packets encrypted and validated

11

Algorithm Negotiation

Negotiate encryption algorithm

Agreed algorithm used

12

Packet Size Compliance

Check encrypted packet size

Within allowed size

13

Encryption Overhead

Measure encryption overhead

Overhead within limits

14

Fragmentation Handling

Test encrypted packet fragmentation

Fragments reassembled correctly

15

Header Padding

Verify header padding effectiveness

Padding obscures header size

16

Packet Reordering

Send encrypted packets out of order

Receiver reorders and decrypts

17

Key Rotation

Rotate encryption keys periodically

No data loss; secure transition

18

Packet Drop Handling

Drop encrypted packets

Retransmission occurs

19

Packet Duplication

Duplicate encrypted packets

Duplicates detected and discarded

20

Delay Simulation

Delay encrypted packet delivery

Connection remains stable

21

Header Encryption Performance

Benchmark header encryption speed

Meets performance thresholds

22

Payload Encryption Performance

Benchmark payload encryption speed

Meets performance thresholds

23

Replay Detection

Replay encrypted packets

Replays detected and rejected

24

Tampering Detection

Modify encrypted packet content

Tampering detected; packet dropped

25

Inspection Prevention

Attempt to inspect encrypted packets

Inspection fails

26

Metadata Logging

Log encrypted packet metadata

Metadata logged securely

27

Version Compatibility

Test across QUIC versions

Encryption works across versions

28

Proxy Forwarding

Forward encrypted packets via proxy

Packets remain valid

29

Session Resumption

Resume session with encryption

Secure session resumption

30

Key Sharing

Share encryption keys securely

Keys exchanged without exposure

31

Key Expiry

Test expired keys

New keys negotiated

32

Key Storage

Store encryption keys securely

Keys retrieved safely

33

Key Leakage Simulation

Simulate key leakage

Connection terminated

34

Key Scope

Verify session-specific key scope

Keys scoped correctly

35

Key Isolation

Ensure session key isolation

No cross-session usage

36

Key Derivation

Derive keys from TLS handshake

Keys derived correctly

37

Key Validation

Validate encryption keys

Keys usable and valid

38

Key Revocation

Revoke encryption keys

Revoked keys not used

39

Key Backup

Backup encryption keys

Keys backed up securely

40

Key Recovery

Recover lost encryption keys

Keys recovered and used

41

Key Audit

Audit key usage

Logs complete and accurate

42

Key Lifecycle

Track key lifecycle events

Events logged properly

43

Key Management

Manage keys centrally

Keys managed securely

44

Key Distribution

Distribute keys to endpoints

Keys received securely

45

Key Synchronization

Synchronize keys across devices

Keys synchronized correctly

46

Rotation Policy

Implement key rotation policy

Policy enforced

47

Access Control

Restrict access to keys

Access limited appropriately

48

Usage Limits

Limit key usage

Limits enforced

49

Monitoring

Monitor key usage

Monitoring active

50

Alerting

Alert on suspicious key usage

Alerts triggered

Low Latency Handshake - Testcases

S.No

Test Case

Description

Expected Result

1

0-RTT Handshake Initiation

Client sends early data using 0-RTT

Server accepts early data if client is trusted

2

1-RTT Handshake Completion

Full handshake completes in one round trip

Secure connection established

3

Early Data Rejection

Server rejects 0-RTT data

Client retries with 1-RTT

4

Session Resumption

Resume session using cached credentials

Handshake completes faster

5

Retry Packet Handling

Server sends Retry packet

Client responds and continues handshake

6

Stateless Retry Validation

Server performs stateless retry

Client validates token and proceeds

7

Handshake Timeout

Simulate delayed handshake

Connection fails after timeout

8

TLS Handshake Integration

TLS 1.3 handshake within QUIC transport

TLS completes securely and quickly

9

Key Derivation Timing

Measure time to derive initial keys

Keys derived within latency bounds

10

Handshake Packet Size

Ensure handshake packets are within size limits

Packets conform to QUIC constraints

11

Initial Packet Validation

Validate Initial packet format

Packet accepted and processed

12

Server Hello Timing

Measure time to receive Server Hello

Response within expected latency

13

Client Hello Retry

Server requests retry for Client Hello

Client retries successfully

14

Transport Parameter Exchange

Exchange transport parameters during handshake

Parameters received and applied

15

Handshake Packet Loss

Simulate loss of handshake packets

Retransmission occurs

16

Handshake Packet Reordering

Reorder handshake packets

Connection setup remains stable

17

Handshake Packet Duplication

Duplicate handshake packets

Duplicates ignored

18

Handshake Packet Delay

Delay handshake packets

Connection setup tolerates delay

19

Handshake with Network Jitter

Simulate jitter during handshake

Handshake completes successfully

20

Handshake with Packet Corruption

Corrupt handshake packets

Connection fails gracefully

21

Handshake Retry with Token

Retry handshake using server token

Token validated and handshake proceeds

22

Handshake with Multiple Clients

Simultaneous handshakes from multiple clients

All connections established correctly

23

Handshake with Load Balancer

Handshake routed via load balancer

Connection setup succeeds

24

Handshake with NAT

Handshake through NAT device

Connection setup succeeds

25

Handshake with Firewall

Handshake through firewall

Connection setup succeeds

26

Handshake with VPN

Handshake over VPN tunnel

Connection setup succeeds

27

Handshake with TLS Downgrade Attempt

Attempt TLS downgrade

Downgrade prevented

28

Handshake with Invalid Certificate

Server presents invalid certificate

Connection rejected

29

Handshake with Expired Certificate

Server presents expired certificate

Connection rejected

30

Handshake with Revoked Certificate

Server presents revoked certificate

Connection rejected

31

Handshake with Client Authentication

Require client certificate

Client authenticated successfully

32

Handshake with Server Authentication

Validate server certificate

Server authenticated successfully

33

Handshake with TLS Extension

Use TLS extension during handshake

Extension processed correctly

34

Handshake with Custom Transport Parameters

Use custom transport parameters

Parameters accepted and applied

35

Handshake with Key Update

Update keys during handshake

Keys updated securely

36

Handshake with Version Negotiation

Negotiate QUIC version

Compatible version selected

37

Handshake with Retry Attack

Simulate retry attack

Attack detected and mitigated

38

Handshake with Replay Attack

Simulate replay attack

Replay detected and rejected

39

Handshake with Invalid Token

Use invalid retry token

Token rejected

40

Handshake with Valid Token

Use valid retry token

Token accepted

41

Handshake with TLS Resumption

Resume TLS session

Session resumed securely

42

Handshake with TLS Key Update

Update TLS keys during handshake

Keys updated successfully

43

Handshake with TLS Alert

Trigger TLS alert during handshake

Alert handled correctly

44

Handshake with TLS Compression

Attempt TLS compression

Compression rejected (not supported)

45

Handshake with TLS Renegotiation

Attempt TLS renegotiation

Renegotiation rejected (not supported)

46

Handshake with TLS Record Splitting

Split TLS records

Records processed correctly

47

Handshake with TLS Fragmentation

Fragment TLS handshake messages

Messages reassembled correctly

48

Handshake with TLS Padding

Use TLS padding

Padding processed correctly

49

Handshake with TLS Cipher Suite Negotiation

Negotiate cipher suite

Secure cipher suite selected

50

Handshake with TLS Group Negotiation

Negotiate key exchange group

Secure group selected

Stream Prioritization - Testcases

S.No

Test Case

Description

Expected Result

1

Default Priority Assignment

Verify default priority for new streams

Streams processed in default order

2

High Priority Stream

Assign high priority to a stream

Stream processed before others

3

Low Priority Stream

Assign low priority to a stream

Stream processed after higher priority ones

4

Equal Priority Streams

Create multiple streams with same priority

Streams processed fairly

5

Dynamic Priority Update

Change stream priority during transmission

Priority change takes effect immediately

6

Starvation Prevention

Ensure low-priority streams are not starved

All streams eventually processed

7

Priority with Flow Control

Test prioritization under flow control limits

Priority respected within constraints

8

Priority with Congestion Control

Observe prioritization under congestion

High-priority streams maintain throughput

9

Stream Cancellation

Cancel a high-priority stream

Resources reallocated to others

10

Stream Pausing

Pause a stream and resume later

Priority maintained after resume

11

Stream Blocking

Block a stream temporarily

Other streams continue processing

12

Stream Resumption

Resume a paused stream

Stream resumes with original priority

13

Priority Inversion

Simulate priority inversion

QUIC resolves inversion fairly

14

Priority Across Connections

Compare priority behavior across sessions

Consistent prioritization logic

15

Priority with Retransmissions

Retransmit lost packets in prioritized order

High-priority retransmissions occur first

16

Priority with Packet Loss

Simulate packet loss

High-priority streams recover faster

17

Priority with Reordering

Reorder packets across streams

Priority maintained during reordering

18

Priority with Delays

Introduce delays in stream delivery

High-priority streams less affected

19

Priority with Jitter

Simulate jitter

High-priority streams maintain stability

20

Priority with Multiplexing

Multiplex multiple streams

Priority respected during multiplexing

21

Priority with Stream Fragmentation

Fragment stream data

Fragments processed by priority

22

Priority with Stream Termination

Terminate a stream early

Other streams continue unaffected

23

Priority with Stream Restart

Restart a terminated stream

Priority reassigned correctly

24

Priority with Stream Dependencies

Create dependent streams

Dependencies respected in prioritization

25

Priority with Stream Grouping

Group streams by priority

Groups processed in order

26

Priority with Stream Scheduling

Schedule streams based on priority

Scheduler respects priority levels

27

Priority with Stream Throttling

Throttle low-priority streams

High-priority streams unaffected

28

Priority with Stream Buffering

Buffer stream data

High-priority buffers flushed first

29

Priority with Stream Congestion

Simulate congestion on stream

High-priority streams recover faster

30

Priority with Stream Bandwidth

Allocate bandwidth by priority

High-priority streams get more bandwidth

31

Priority with Stream Fairness

Ensure fairness across priorities

No stream is starved

32

Priority with Stream Metrics

Measure stream performance

Metrics reflect prioritization

33

Priority with Stream Monitoring

Monitor stream activity

High-priority streams show higher activity

34

Priority with Stream Logging

Log stream events

Logs show priority-based processing

35

Priority with Stream Alerts

Trigger alerts on priority violations

Alerts generated correctly

36

Priority with Stream Errors

Inject errors in streams

High-priority streams recover faster

37

Priority with Stream Retries

Retry failed streams

High-priority retries occur first

38

Priority with Stream Timeouts

Simulate timeouts

High-priority streams have longer timeout windows

39

Priority with Stream Recovery

Recover from stream failure

High-priority streams recovered first

40

Priority with Stream Initialization

Initialize multiple streams

High-priority streams initialized first

41

Priority with Stream Cleanup

Cleanup completed streams

High-priority streams cleaned up efficiently

42

Priority with Stream Lifecycle

Track stream lifecycle

Priority respected throughout

43

Priority with Stream Configuration

Configure stream priorities

Configuration applied correctly

44

Priority with Stream Negotiation

Negotiate stream priorities

Agreement reached and respected

45

Priority with Stream Adaptation

Adapt priorities dynamically

Adaptation reflects network conditions

46

Priority with Stream Load Balancing

Balance load across streams

High-priority streams get optimal paths

47

Priority with Stream Security

Secure high-priority streams

Security policies enforced

48

Priority with Stream Authentication

Authenticate stream access

High-priority streams authenticated first

49

Priority with Stream Authorization

Authorize stream actions

High-priority streams authorized correctly

50

Priority with Stream QoS

Apply QoS policies

High-priority streams meet QoS targets

Bulit In Congestion - Testcases

S.No

Test Case

Description

Expected Result

1

Initial Congestion Window

Verify default initial window size

Matches QUIC specification

2

Slow Start Phase

Observe behavior during slow start

Window grows exponentially

3

Congestion Avoidance

Transition from slow start

Window growth becomes linear

4

Packet Loss Detection

Simulate packet loss

Window reduced appropriately

5

RTT Measurement

Measure round-trip time

Accurate RTT values

6

Recovery After Loss

Recover from packet loss

Transmission resumes

7

Bandwidth Estimation

Estimate available bandwidth

Used for pacing

8

ECN Support

Send packets with ECN

QUIC reacts by reducing rate

9

Algorithm Selection

Use different algorithms (e.g., Cubic, BBR)

Algorithm behaves as expected

10

Fairness Across Connections

Multiple QUIC connections

Bandwidth fairly distributed

11

Congestion Window Growth

Monitor window growth

Growth matches algorithm

12

Congestion Window Shrink

Shrink window on loss

Shrink matches expected behavior

13

Congestion Control with Retransmissions

Retransmit lost packets

Controlled by congestion logic

14

Congestion Control with Flow Control

Interaction with flow control

No conflict between mechanisms

15

Congestion Control with Prioritization

Prioritize streams

High-priority streams get bandwidth

16

Congestion Control with Jitter

Simulate jitter

QUIC adapts smoothly

17

Congestion Control with Delay

Introduce delay

QUIC adjusts sending rate

18

Congestion Control with Reordering

Reorder packets

QUIC maintains control

19

Congestion Control with Duplication

Duplicate packets

No false congestion signal

20

Congestion Control with NAT

Send through NAT

Control remains effective

21

Congestion Control with VPN

Send over VPN

Control adapts to tunnel latency

22

Congestion Control with Firewall

Send through firewall

Control unaffected

23

Congestion Control with Load Balancer

Send via load balancer

Control adapts to path changes

24

Congestion Control with Mobile Network

Simulate mobile network

Control adapts to variability

25

Congestion Control with Wi-Fi

Simulate Wi-Fi conditions

Control adapts to burst loss

26

Congestion Control with Ethernet

Simulate stable Ethernet

Control maintains high throughput

27

Congestion Control with Satellite

Simulate satellite link

Control adapts to high latency

28

Congestion Control with 5G

Simulate 5G network

Control utilizes high bandwidth

29

Congestion Control with 3G

Simulate 3G network

Control reduces sending rate

30

Congestion Control with TCP Coexistence

Run TCP and QUIC together

Fair bandwidth sharing

31

Congestion Control with TLS Handshake

During handshake

Control does not interfere

32

Congestion Control with TLS Resumption

Resume session

Control resumes smoothly

33

Congestion Control with Retry Packets

Retry scenario

Control adapts to retry delay

34

Congestion Control with Stateless Retry

Stateless retry

Control resumes correctly

35

Congestion Control with Key Update

During key update

Control remains stable

36

Congestion Control with Packet Padding

Use padded packets

No false congestion signal

37

Congestion Control with Fragmentation

Fragment packets

Control handles fragments

38

Congestion Control with Multiplexing

Multiple streams

Control allocates bandwidth fairly

39

Congestion Control with Stream Cancellation

Cancel stream

Bandwidth reallocated

40

Congestion Control with Stream Restart

Restart stream

Control resumes correctly

41

Congestion Control with Stream Dependencies

Dependent streams

Control respects dependencies

42

Congestion Control with Stream Grouping

Group streams

Control applies to group

43

Congestion Control with Stream Scheduling

Schedule streams

Control integrates with scheduler

44

Congestion Control with Stream Throttling

Throttle stream

Control reduces rate accordingly

45

Congestion Control with Stream Buffering

Buffer stream data

Control flushes buffers efficiently

46

Congestion Control with Stream Monitoring

Monitor stream metrics

Metrics reflect control behavior

47

Congestion Control with Stream Logging

Log congestion events

Logs show control actions

48

Congestion Control with Alerts

Trigger alerts on congestion

Alerts generated correctly

49

Congestion Control with QoS

Apply QoS policies

Control respects QoS settings

50

Congestion Control with Security Events

Simulate security event

Control reacts appropriately

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