IPV4 UDP server client program with Poll system call
In this program, you are going to learn
How to create a Socket ?
How to bind a socket ?
How to send a data ?
How to recv a data ?
Let us answer few basic questions in this socket
What does socket(AF_INET SOCK_DGRAM,IPPROTO_UDP) create?
See Answer
A UDP socket
What does AF_INET signify in socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)?
See Answer
IPv4 address family
Why might you choose SOCK_DGRAM when creating a socket?
See Answer
For connectionless communication
What is the purpose of IPPROTO_UDP in socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)?
See Answer
It is optional and can be omitted.
How does a UDP socket differ from a TCP socket created using socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)?
See Answer
UDP is connectionless, while TCP is connection-oriented,
What is the typical use case for a UDP socket created with socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)?
See Answer
DNS resolution
How would you bind a specific IP address and port to a UDP socket created using socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)?
See Answer
Use the bind() function after creating the socket.
What is the purpose of the poll system call?
See Answer
To block and wait for activity on one or more file descriptors.
How does poll differ from poll in terms of usability?
See Answer
poll is more efficient than poll for monitoring multiple file descriptors.
What types of file descriptors can be monitored using poll?
See Answer
sockets, files, timerfd, socketpair, message_queue, Namedpipes and shared_memory.
How does poll handle a set of file descriptors with different states (e.g., reading, writing, exception)?
See Answer
It uses different structures for each state in the pollfd array.
How do you handle errors when using the poll system call?
See Answer
Check the return value for -1 to detect errors, Use perror to print error messages.
How does poll handle a set of file descriptors with different states (e.g., reading, writing, exception)?
See Answer
- Array of pollfd Structures:
Before calling poll, you need to create an array of pollfd structures, where each structure represents a file descriptor and its associated events.
struct pollfd fds[NUM_FDS];
NUM_FDS is the number of file descriptors you want to monitor.
- Initialize pollfd Structures:
For each file descriptor you want to monitor, initialize the corresponding pollfd structure with the following information:
fd: The file descriptor to monitor. events: The events of interest (e.g., POLLIN for readability, POLLOUT for writability). revents: Initially set to zero. After the poll call, this field is updated to indicate the events that occurred.
fds[0].fd = fd1;
fds[0].events = POLLIN;
fds[0].revents = 0;
fds[1].fd = fd2;
fds[1].events = POLLIN;
fds[1].revents = 0;
- Call poll:
After initializing the pollfd array, call the poll function, providing the array, the number of file descriptors, and a timeout
int ready_fds = poll(fds, NUM_FDS, timeout_ms);
ready_fds will contain the number of file descriptors that are ready.
How does poll Checking Ready File Descriptors?
See Answer
After the poll call, loop through the pollfd array and check the revents field for each file descriptor to determine which events occurred.
for (int i = 0; i < NUM_FDS; ++i) {
if (fds[i].revents & POLLIN) {
// File descriptor i is ready for reading
}
if (fds[i].revents & POLLOUT) {
// File descriptor i is ready for writing
}
// Check other events if needed (e.g., POLLERR, POLLHUP)
}
What does it mean if poll returns 0?
See Answer
No file descriptors are ready within the specified timeout.
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Bind Socket
Poll
Recvfrom data_packet
Sendto data_packet
Close socket
socket()
is used to create a new socket. For example,
server_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
bind()
is used to associate the socket with a specific address and port. For example,
ret = bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr));
poll()
is used for monitoring multiple file descriptors to see if I/O is possible on any of them.
ret = poll(fds, 1, 1000);
recvfrom
is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &client_addr_len);
sendto
is used to send the encoded message to the specified server address and port using a UDP socket. For example,
ret = sendto(server_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&client_addr, client_addr_len);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(server_socket);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <signal.h>
#include <poll.h>
#define BUFFER_SIZE 1024
int server_socket = -1;
static void sigint_handler(int signo)
{
(void)close(server_socket);
sleep(2);
(void)printf("Caught sigINT!\n");
exit(EXIT_SUCCESS);
}
void register_signal_handler(
int signum,
void (*handler)(int))
{
if (signal(signum, handler) == SIG_ERR) {
printf("Cannot handle signal\n");
exit(EXIT_FAILURE);
}
}
void validate_convert_port(
char *port_str,
struct sockaddr_in *sock_addr)
{
int port;
if (port_str == NULL) {
perror("Invalid port_str\n");
exit(EXIT_FAILURE);
}
if (sock_addr == NULL) {
perror("Invalid sock_addr\n");
exit(EXIT_FAILURE);
}
port = atoi(port_str);
if (port == 0) {
perror("Invalid port\n");
exit(EXIT_FAILURE);
}
sock_addr->sin_port = htons(
(uint16_t)port);
printf("Port: %d\n",
ntohs(sock_addr->sin_port));
}
void recv_send(
char *buffer,
struct sockaddr_in *client_addr)
{
int len, ret;
socklen_t client_addr_len = sizeof(
client_addr);
len = recvfrom(server_socket,
buffer, BUFFER_SIZE, 0,
(struct sockaddr*)&client_addr,
&client_addr_len);
if (len > 0) {
buffer[len] = '\0';
printf("Received: %s\n",
buffer);
memset(buffer, 0,
sizeof(buffer));
strncpy(buffer, "HELLO",
strlen("HELLO") + 1);
buffer[strlen(buffer) + 1] = '\0';
ret = sendto(server_socket,
buffer,
strlen(buffer), 0,
(struct sockaddr*)&client_addr,
client_addr_len);
if (ret < 0) {
perror("sendto");
exit(EXIT_FAILURE);
}
} else if (len < 0) {
perror("recvfrom");
exit(EXIT_FAILURE);
}
printf("Sentbuffer = %s\n",
buffer);
}
int main(int argc, char *argv[])
{
int ret;
struct sockaddr_in
server_addr,
client_addr;
char buffer[BUFFER_SIZE];
struct pollfd fds[1];
register_signal_handler(SIGINT,
sigint_handler);
if (argc != 2) {
printf("%s <port-number>",
argv[0]);
exit(EXIT_FAILURE);
}
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr =
INADDR_ANY;
validate_convert_port(argv[1],
&server_addr);
server_socket = socket(AF_INET,
SOCK_DGRAM,
IPPROTO_UDP);
if (server_socket < 0) {
perror("socket");
return -1;
}
ret = bind(server_socket,
(struct sockaddr*)&server_addr,
sizeof(server_addr));
if (ret < 0) {
perror("bind");
(void)close(server_socket);
return -2;
}
printf("UDP listining\n");
memset(fds, 0, sizeof(fds));
fds[0].fd = server_socket;
fds[0].events = POLLIN;
while (1) {
ret = poll(fds, 1, 1000);
if (ret < 0) {
perror("poll");
break;
}
if (fds[0].revents & POLLIN) {
recv_send(buffer,
&client_addr);
}
}
(void)close(server_socket);
return 0;
}
1$ gcc -o server server.c
2
3$ sudo ./server 8080
4
5Port: 8080
6UDP listining
7Received: HI
8Sentbuffer = HELLO
9Received: HI
10Sentbuffer = HELLO
11Received: HI
12Sentbuffer = HELLO
13Received: HI
14Sentbuffer = HELLO
15Received: HI
16Sentbuffer = HELLO
17Received: HI
18Sentbuffer = HELLO
19Received: HI
20Sentbuffer = HELLO
21Received: HI
22Sentbuffer = HELLO
23Received: HI
24^CCaught sigINT!
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Poll
Sendto data_packet
Recvfrom data_packet
Close socket
socket
is used to create a new socket. For example,
client_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
poll()
is used for monitoring multiple file descriptors to see if I/O is possible on any of them.
ret = poll(fds, 2, 1000);
sendto
is used to send the encoded message to the specified server address and port using a UDP socket. For example,
ret = sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr, sizeof(server_addr));
recvfrom
is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(client_socket, buffer, BUFFER_SIZE, 0, NULL, NULL);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(client_socket);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <signal.h>
#include <poll.h>
#define BUFFER_SIZE 1024
int client_socket = -1;
static void sigint_handler(int signo)
{
(void)close(client_socket);
sleep(2);
(void)printf("Caught sigINT!\n");
exit(EXIT_SUCCESS);
}
void validate_convert_port(
char *port_str,
struct sockaddr_in *sock_addr)
{
int port;
if (port_str == NULL) {
perror("Invalid port_str\n");
exit(EXIT_FAILURE);
}
if (sock_addr == NULL) {
perror("Invalid sock_addr\n");
exit(EXIT_FAILURE);
}
port = atoi(port_str);
if (port == 0) {
perror("Invalid port\n");
exit(EXIT_FAILURE);
}
sock_addr->sin_port = htons(
(uint16_t)port);
printf("Port: %d\n",
ntohs(sock_addr->sin_port));
}
void validate_convert_addr(
char *ip_str,
struct sockaddr_in *sock_addr)
{
if (ip_str == NULL) {
perror("Invalid ip_str\n");
exit(EXIT_FAILURE);
}
if (sock_addr == NULL) {
perror("Invalid sock_addr\n");
exit(EXIT_FAILURE);
}
printf("IP Address: %s\n", ip_str);
if (inet_pton(AF_INET, ip_str,
&(sock_addr->sin_addr)) <= 0) {
perror("Invalid address\n");
exit(EXIT_FAILURE);
}
}
void recv_data(char *buffer)
{
int ret, len;
len = recvfrom(client_socket,
buffer, BUFFER_SIZE, 0, NULL, NULL);
if (len > 0) {
buffer[len] = '\0';
(void)printf("Received: %s\n",
buffer);
} else if (len == 0) {
printf("Connection closed\n");
exit(EXIT_FAILURE);
}
}
void register_signal_handler(
int signum,
void (*handler)(int))
{
if (signal(signum, handler) == SIG_ERR)
{
printf("Cannot handle signal\n");
exit(EXIT_FAILURE);
}
}
int main(int argc, char *argv[])
{
int ret, len;
struct sockaddr_in
server_addr;
char buffer[BUFFER_SIZE];
struct pollfd fds[1];
char *str = "HI";
register_signal_handler(SIGINT,
sigint_handler);
if (argc != 3) {
printf("%s<port-number><ip-addr>\n",
argv[0]);
exit(EXIT_FAILURE);
}
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
validate_convert_port(argv[1],
&server_addr);
validate_convert_addr(argv[2],
&server_addr);
client_socket = socket(AF_INET,
SOCK_DGRAM,
IPPROTO_UDP);
if (client_socket < 0) {
perror("socket");
return -1;
}
while (1) {
ret = sendto(client_socket, str,
strlen(str), 0,
(struct sockaddr*)&server_addr,
sizeof(server_addr));
printf("sendbuffer = %s\n", str);
if (ret < 0) {
perror("send error\n");
(void)close(client_socket);
break;
}
fds[0].fd = client_socket;
fds[0].events = POLLIN;
ret = poll(fds, 2, 1000);
if (ret < 0) {
perror("poll");
(void)close(client_socket);
break;
}
if (fds[0].revents & POLLIN) {
recv_data(buffer);
}
}
(void)close(client_socket);
return 0;
}
1$ gcc -o client client.c
2
3$ sudo ./client 8080 127.0.0.1
4
5Port: 8080
6IP Address: 127.0.0.1
7sendbuffer = HI
8Received: HELLO
9sendbuffer = HI
10Received: HELLO
11sendbuffer = HI
12Received: HELLO
13sendbuffer = HI
14Received: HELLO
15sendbuffer = HI
16Received: HELLO
17sendbuffer = HI
18Received: HELLO
19sendbuffer = HI
20Received: HELLO
21sendbuffer = HI
22Received: HELLO
23sendbuffer = HI
24^CCaught sigINT!
$ sudo ./server 8080 127.0.0.1
$ sudo ./client 8080 127.0.0.1
program to run with elevated privileges, listen on port 8080, and bind to the loopback address 127.0.0.1.
<port_number> <ip_address> decided by the user based on the connection.
Default Domain:
By default, the socket is configured to work in the
AF_INET
domain, handling all types of network data.
Additional Domain Support:
We expand the socket’s capabilities to also function in the
PF_INET
domain, allowing it to operate similarly toAF_INET
.
Socket Creation:
We set up a network connection point known as a socket using
socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP)
.
Working Scenario:
Despite the change in domain to
PF_INET
, the socket continues to operate the same way, handling general network data.
Socket API |
Learning |
---|---|
socket |
Create a new socket |
bind |
Associate the socket with a specific address and port |
poll |
Monitor multiple file descriptors (usually sockets) for read, write, or error conditions. |
recvfrom |
It provides information about the source (sender) of the data, including the sender’s IP address and port number. |
sendto |
Send the encoded message to the specified server address and port using a UDP socket. |
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