Functions and Character Double Pointer
In this section, you are going to learn
What are the calling conventions of character double dimension array ?
Call by Value
Call by Reference
Revisit Basics : Basics of Character Double Pointers
Topics in this section,
char **dp;
Consider a character double dimension array
char **dp;
Let us answer few basic questions about character double pointer
If fun(x)
is the function call, then fun(typeof(x))
is the prototype / definition
Function Call |
Function Definition |
Observations |
---|---|---|
fun(dp[0][0]) |
void fun(char x) {} |
|
fun(dp[1][0]) |
void fun(char x) {} |
|
fun(dp[2][0]) |
void fun(char x) {} |
|
fun(&dp[0][0]) |
void fun(char *p) { } |
|
fun(&dp[1][0]) |
void fun(char *p) { } |
|
fun(&dp[2][0]) |
void fun(char *p) { } |
|
fun(**dp) |
void fun(char x) {} |
|
fun(*(*(dp + 1) + 0)) |
void fun(char x) {} |
|
fun(*(*(dp + 2) + 0)) |
void fun(char x) {} |
|
fun(dp[0]) |
void fun(char *p) { } |
|
fun(dp[1]) |
void fun(char *p) { } |
|
fun(dp[2]) |
void fun(char *p) { } |
|
fun(&dp[0]) |
void fun(char **q) { } |
|
fun(*dp) |
void fun(char *p) { } |
|
fun(*(dp + 1)) |
void fun(char *p) { } |
|
fun(*(dp + 2)) |
void fun(char *p) { } |
|
fun(dp) |
void fun(char **q) { } |
|
fun(&dp) |
void fun(char ***r) { } |
|
Let us understand the reason behind above prototypes !
If Declaration has two dereference operators, and
Expression has two dereference operators [] [], and
Expression does not have
&
then it is call by value
If Declaration has two dereference operators, and
Expression has two dereference operators * *, and
Expression does not have
&
then it is call by value
If Declaration has two dereference operators, and
Expression has two dereference operators * [ ], and
Expression does not have
&
then it is call by value
Let us look at examples
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Condition 1 : Declaration has TWO dereference operators * and *
Step 2 : Consider an expression
dp[1][1]
Condition 2 : Expression has TWO dereference operators [ ] and [ ]
Note : [ ]
and *
are dereference operators
Condition 3 : Expression DOES NOT have &
operator
Hence dp[1][1]
is Call By Value
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Condition 1 : Declaration has TWO dereference operators [ ] and [ ]
Step 2 : Consider an expression
**dp
Condition 2 : Expression has TWO dereference operators * and *
Note : [ ]
and *
are dereference operators
Condition 3 : Expression DOES NOT have &
operator
Hence **dp
is Call By Value
If Declaration has two dereference operators, and
Expression has two dereference operators [] [] or * * or [] *, and
Expression has &
then it is call by reference
Example : &dp[0][0]
If Declaration has two dereference operators, and
Expression has one dereference operator [ ] or *
then it is call by reference
Example : &dp[0], dp[0], *dp
If Declaration has two dereference operators, and
Expression has zero dereference operators, and
then it is call by reference
Example : dp, &dp
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Condition 1 : Declaration has TWO dereference operators [ ] and [ ]
Condition 2 : Expression has TWO dereference operators * and *
Note : [ ]
and *
are dereference operators
Condition 3 : Expression has &
operator
Step 2 : Consider an expression
&dp[1][1]
Hence &dp[1][1]
is Call By Reference
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Condition 1 : Declaration has TWO dereference operators [ ] and [ ]
Step 2 : Consider an expression
dp[1]
Condition 2 : Expression has ONE dereference operators
Note : [ ]
and *
are dereference operators
Condition 3 : Expression DOES NOT have &
operator
Hence dp[1]
is Call By Reference
Let us look at examples of Call by Value
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Step 2 : Pass dp[0][0], dp[1][0], dp[1][1] to a function
fun
fun(dp[0][0]);
fun(dp[1][0]);
fun(dp[1][1]);
Step 3 : Define function
fun
void fun(char c)
{
printf("char is %c\n", c);
c = 'k';
}
Step 4 : Note that it is call by Value for below reason
Condition 1 : Declaration has TWO dereference operators [ ] and [ ]
Condition 2 : Expression has TWO dereference operators [ ] and [ ]
Condition 3 : Expression DOES NOT have &
operator
Means changing value of character inside function DOES NOT affect value of character in Caller !
Step 5 : Free memory after use
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
See full program below
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
void fun(char c)
{
printf("char is %c\n", c);
}
int main(void)
{
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
fun(dp[0][0]);
fun(dp[1][0]);
fun(dp[1][1]);
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
return 0;
}
Output is as below
char is l
char is t
char is o
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Step 2 : Pass **dp, *(*(dp + 1) + 0), *(*(dp + 1) + 1) to a function
fun
fun( **dp );
fun( *(*(dp + 1) + 0) );
fun( *(*(dp + 1) + 1) );
Step 3 : Define function
fun
void fun(char c)
{
printf("char is %c\n", c);
c = 'k';
}
Step 4 : Note that it is call by Value for below reason
Condition 1 : Declaration has TWO dereference operators [ ] and [ ]
Condition 2 : Expression has TWO dereference operators * and *
Condition 3 : Expression DOES NOT have &
operator
Means changing value of character inside function DOES NOT affect value of character in Caller !
Step 5 : Free memory after use
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
See full program below
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
void fun(char c)
{
printf("char is %c\n", c);
}
int main(void)
{
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
fun( **dp );
fun( *(*(dp + 1) + 0) );
fun( *(*(dp + 1) + 1) );
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
return 0;
}
Output is as below
char is l
char is t
char is o
Let us look at examples of Call by Reference
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
There are 3 single dimension arrays
dp[0]
dp[1]
dp[2]
dp[0] is also equal to *dp
dp[1] is also equal to *(dp + 1)
dp[2] is also equal to *(dp + 2)
dp[0] is also equal to &dp[0][0]
dp[1] is also equal to &dp[1][0]
dp[2] is also equal to &dp[2][0]
Step 2.1 : Method 1 : Pass &dp[0][0], &dp[1][0], &dp[2][0] to a function
fun
fun( &dp[0][0] );
fun( &dp[1][0] );
fun( &dp[2][0] );
Step 2.2 : Method 2 : Pass dp[0], dp[1], dp[2] to a function
fun
fun( dp[0] );
fun( dp[1] );
fun( dp[2] );
Step 2.3 : Method 3 : Pass *dp, *(dp + 1), *(dp + 2) to a function
fun
fun( *dp );
fun( *(dp + 1) );
fun( *(dp + 2) );
Step 3.1 : Define function
fun
void fun(char *ptr)
{
printf("string is %s\n", ptr);
}
Step 4 : Note that it is call by Reference. Means contents of single dimension array can be changed inside function
fun
void fun(char *ptr)
{
strcpy(ptr, "123");
}
Step 5 : Free memory after usage
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
See full program below
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
void fun(char *ptr)
{
printf("string is %s\n", ptr);
}
int main(void)
{
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
printf("Method 1 : Access Single dimension arrays\n");
fun( &dp[0][0] );
fun( &dp[1][0] );
fun( &dp[2][0] );
printf("Method 2 : Access Single dimension arrays\n");
fun( dp[0] );
fun( dp[1] );
fun( dp[2] );
printf("Method 3 : Access Single dimension arrays\n");
fun( *dp );
fun( *(dp + 1) );
fun( *(dp + 2) );
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
return 0;
}
Output is as below
Method 1 : Access Single dimension arrays
string is lap
string is top
string is 123
Method 2 : Access Single dimension arrays
string is lap
string is top
string is 123
Method 3 : Access Single dimension arrays
string is lap
string is top
string is 123
Step 1 : Consider a double dimension array created using a character double pointer
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
Step 2 : Pass Address of Double Dimension array to a function
fun(&dp);
Step 3.1 : Define function
fun
void fun(char ***ptr )
{
}
Step 3.2 : Access and Print the strings inside function
fun
for (int i = 0 ; i < 3; i++) {
printf("%s\n", (*ptr)[i]);
}
Step 3.3 : Access and Print individual characters inside function
fun
for (int i = 0 ; i < 3; i++) {
for (int j = 0 ; j < 4; j++) {
printf("%c\n", (*ptr)[i][j]);
}
}
Step 3.4 : Access and change strings inside function
fun
for (int i = 0 ; i < 3; i++) {
strcpy( (*ptr)[i], "pgx" );
}
Step 3.5 : Access and change individual characters inside function
fun
for (int i = 0 ; i < 3; i++) {
for (int j = 0 ; j < 4; j++) {
(*ptr)[i][j] = 'c';
}
}
Step 4 : Free memory after usage
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
See full program below
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
void fun(char ***ptr)
{
// Print Individual strings
for (int i = 0 ; i < 3; i++) {
printf("%s\n", (*ptr)[i]);
}
// Print Individual characters
for (int i = 0 ; i < 3; i++) {
for (int j = 0 ; j < 4; j++) {
printf("%c\n", (*ptr)[i][j]);
}
}
// Change Individual strings
for (int i = 0 ; i < 3; i++) {
strcpy( (*ptr)[i], "pgx" );
}
// Change Individual characters
for (int i = 0 ; i < 3; i++) {
for (int j = 0 ; j < 4; j++) {
(*ptr)[i][j] = 'c';
}
}
// Print Individual strings
for (int i = 0 ; i < 3; i++) {
printf("%s\n", (*ptr)[i]);
}
}
int main(void)
{
char **dp;
dp = malloc(3 * sizeof(char *));
for (int i = 0; i < 3; i++)
{
dp[i] = malloc(4 * sizeof(char));
}
strcpy(dp[0], "lap");
strcpy(dp[1], "top");
strcpy(dp[2], "123");
fun(&dp);
for (int i = 0; i < 3; i++)
{
free(dp[i]);
}
free(dp);
return 0;
}
Output is as below
lap
top
123
l
a
p
t
o
p
1
2
3
cccc
cccc
cccc
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