Functions and Character Single Pointer
In this section, you are going to learn
What are the calling conventions of character single pointer ?
Call by Value
Call by Reference
Revisit Basics : Basics of Character Single Pointers
Topics in this section,
char *sp;
Consider a Character Single Pointer
char *sp;
Let us answer few basic questions about character single pointer
If fun(x)
is the function call, then fun(typeof(x))
is the prototype / definition
Function Call |
Function Definition |
Observations |
---|---|---|
fun(sp[0]) |
void fun(char x) { } |
|
fun(sp[1]) |
void fun(char x) { } |
|
fun(sp[9]) |
void fun(char x) { } |
|
fun(&sp[0]) |
void fun(char *p) { } |
|
fun(&sp[1]) |
void fun(char *p) { } |
|
fun(&sp[9]) |
void fun(char *p) { } |
|
fun(*sp) |
void fun(char x) { } |
|
fun(*(sp + 1)) |
void fun(char x) { } |
|
fun(*(sp + 9)) |
void fun(char x) { } |
|
fun(sp) |
void fun(char *p) { } |
|
fun(sp + 1) |
void fun(char *p) { } |
|
fun(sp + 9) |
void fun(char *p) { } |
|
fun(&sp) |
void fun(char **p) { } |
|
If Declaration has ONE dereference operator, and
Expression has ONE dereference operator [], and
Expression does not have
&
then it is call by value
If Declaration has ONE dereference operators, and
Expression has ONE dereference operator *, and
Expression does not have
&
then it is call by value
If Declaration has ONE dereference operator, and
Expression has ONE dereference operators [] or *, and
Expression has ONE &
then it is call by reference
Example : &sp[0]
If Declaration has ONE dereference operator, and
Expression has ZERO dereference operator [ ] or *, and
Expression has ZERO & operator
then it is call by reference
Example : sp + 1, sp + 4
If Declaration has ONE dereference operator, and
Expression has ZERO dereference operator [ ] or *, and
Expression has ONE & operator
then it is call by reference
Example : &sp
Let us look at examples of Call by Value
Example for Call By Value with [ ]
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass an individual character
sp[2]
to a function. Call by Value
fun(sp[2]);
Individual heap elements can be accessed using [ ]
In this case sp[2]
is third character in the heap
sp[2]
is fully dereferenced and there is no &
symbol in fun(sp[2])
. Hence this is Call By Value
Step 5 : Define function
fun
void fun(char x)
{
}
Step 6 : Change value of
x
inside functionfun
void fun(char x)
{
printf("x = %c\n", x);
x = 'b';
}
Step 7 : Free heap memory after use
free(sp);
See the full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char x)
{
printf("x = %c\n", x);
x = 'b';
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun(sp[2]);
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
x = p
sp = Laptop123
Changing value of x
inside function fun
DOES NOT change sp[2]
Example for Call By Value with *
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass an individual character
*(a + 2)
to a function. Call by Value
fun( *(sp + 2) );
Individual array elements can be accessed using *
In this case *(sp + 2)
is third character in the array
*(sp + 2)
is fully dereferenced and there is no &
symbol in fun( *(sp + 2) )
. Hence this is Call By Value
Step 5 : Define function
fun
void fun(char x)
{
}
Step 6 : Change value of
x
inside functionfun
void fun(char x)
{
printf("x = %c\n", x);
x = 'b';
}
Step 7 : Free heap memory after use
free(sp);
See the full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char x)
{
printf("x = %c\n", x);
x = 'b';
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun( *(sp + 2) );
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
x = p
sp = Laptop123
Changing value of x
inside function fun
DOES NOT change *(sp + 2)
Remember sp[2]
and *(sp + 2)
are one and the same
Let us look at examples of Call by Reference
Example for Call By Reference with &sp[ ]
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass address of an individual character
&sp[2]
to a function. Call by Reference
fun( &sp[2] );
Address of individual heap elements can be accessed using &
In this case &sp[2]
is the address of third character in the heap
Since we are passing address of third character to function fun
, it is called call by reference with respect to third character
Step 5 : Define function
fun
void fun(char *x)
{
}
Step 6 : Change value of
*x
inside functionfun
void fun(char *x)
{
printf("*x = %c\n", *x);
*x = 'b';
}
Step 7 : Free heap memory after use
free(sp);
See the full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char *x)
{
printf("*x = %c\n", *x);
*x = 'b';
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun( &sp[2] );
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
*x = p
sp = Labtop123
Changing value of *x
inside function fun
CHANGES sp[2]
in sp
Example for Call By Reference with (sp + x)
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass address of individual character
sp + 2
to a function. Call by Reference
fun( sp + 2 );
In this case sp + 2
is the address of third character in the heap
Since we are passing address of third character to function fun
, it is called call by reference with respect to third character
Step 5 : Define function
fun
void fun(char *x)
{
}
Step 6 : Change value of
*x
inside functionfun
void fun(char *x)
{
printf("*x = %c\n", *x);
*x = 'b';
}
Step 7 : Free heap memory after use
free(sp);
See the full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char *x)
{
printf("*x = %c\n", *x);
*x = 'b';
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun( sp + 2 );
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
*x = p
sp = Labtop123
Changing value of *x
inside function fun
CHANGES sp[2]
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass full array array to a function
fun( sp );
Note that we are passing starting address of array
Hence function fun
has read and write access to all Bytes of array
Step 5 : Define a function
void fun(char *x)
{
printf("x = %s\n", x);
strcpy(x, "Laptop456");
}
function fun
has access to all characters
Step 6 : Free heap memory after use
free(sp);
See full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char *x)
{
printf("x = %s\n", x);
strcpy(x, "Laptop456");
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun(sp);
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
x = Laptop123
sp = Laptop456
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass full array by reference with relative addressing
fun( sp + 5 );
Note that we are passing part of the array by reference
In this case, we are passing address of 6th character
Hence function fun
has read and write access to Bytes 5, 6, 7, 8, 9 in forward direction
Hence function fun
has read and write access to Bytes 0, 1, 2, 3, 4 in backward direction
Step 5 : Define a function
void fun(char *x)
{
printf("x = %s\n", x);
x[-5] = 'b'; // Same as a[0]
x[-4] = 'a'; // Same as a[1]
x[-3] = 'p'; // Same as a[2]
x[-2] = 't'; // Same as a[3]
x[-1] = 'a'; // Same as a[4]
x[0] = 'p'; // Same as a[5]
x[1] = '4'; // Same as a[6]
x[2] = '5'; // Same as a[7]
x[3] = '6'; // Same as a[8]
}
Note the relative access mechanism used inside function fun
See full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun(char *x)
{
printf("x = %s\n", x);
x[-5] = 'b'; // Same as a[0]
x[-4] = 'a'; // Same as a[1]
x[-3] = 'p'; // Same as a[2]
x[-2] = 't'; // Same as a[3]
x[-1] = 'a'; // Same as a[4]
x[0] = 'p'; // Same as a[5]
x[1] = '4'; // Same as a[6]
x[2] = '5'; // Same as a[7]
x[3] = '6'; // Same as a[8]
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun(sp + 5);
printf("sp = %s\n", sp);
free(sp);
return 0;
}
Output is as below
x = p123
sp = baptap456
Step 1 : Define a character single pointer
sp
char *sp;
Step 2 : Allocate heap memory of Bytes
sp = malloc(10 * sizeof(char));
Step 3 : Copy string to heap memory pointed to by
sp
strcpy(sp, "Laptop123");
Step 4 : Pass the address of array
sp
to functionfun
fun(&sp);
Step 5 : Define the function
fun
void fun( char **dp)
{
}
Note that char **dp
is a pointer to a character single pointer
Step 6 : Access full string inside function
fun
void fun( char **dp )
{
printf("fun : String is %s\n", *dp);
// Change full string
strcpy(*dp, "Laptop456");
}
Step 7 : Access individual characters inside function
fun
void fun( char **dp )
{
//Change individual characters
(*dp)[0] = 'g';
(*dp)[1] = 'a';
(*dp)[2] = 'p';
(*dp)[3] = 't';
(*dp)[4] = 'a';
(*dp)[5] = 'p';
(*dp)[6] = '4';
(*dp)[7] = '5';
(*dp)[8] = '6';
(*dp)[9] = '\0';
}
Step 8 : Free heap memory after use
free(sp);
See the full program below
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void fun( char **dp )
{
//Change individual characters
(*dp)[0] = 'g';
(*dp)[1] = 'a';
(*dp)[2] = 'p';
(*dp)[3] = 't';
(*dp)[4] = 'a';
(*dp)[5] = 'p';
(*dp)[6] = '4';
(*dp)[7] = '5';
(*dp)[8] = '6';
(*dp)[9] = '\0';
}
int main(void)
{
char *sp;
sp = malloc(10 * sizeof(char));
strcpy(sp, "Laptop123");
fun(&sp);
printf("main : String is %s\n", sp);
free(sp);
return 0;
}
Output is as below
main : String is gaptap456
Other topics of character and functions
Current Module
Previous Module
Next Module
Other Modules