af unix udp server client program with Poll system call
In this program, you are going to learn
How to create a Socket ?
How to bind a socket ?
How to send a data ?
How to recv a data ?
Let us answer few basic questions in this socket
What does socket(AF_UNIX, SOCK_DGRAM, 0) do?
See Answer
Creates a Unix domain socket for datagram communication.
How does AF_UNIX differ from AF_INET in sockets?
See Answer
AF_UNIX
is for local communication using file system paths, while
AF_INET
is for network communication using IP addresses.
Why choose SOCK_DGRAM as the socket type?
See Answer
It enables connectionless, datagram-oriented communication.
What does the third parameter (0) indicate in socket(AF_UNIX, SOCK_DGRAM, 0)?
See Answer
The system chooses the default protocol for the specified domain and type.
What role does the file system path play in AF_UNIX datagram sockets?
See Answer
Serves as the address for Unix domain datagram sockets.
How does error handling work with the socket call?
See Answer
Check the return value; if it’s -1, an error occurred. Use appropriate error-handling mechanisms.
How is data flow managed in AF_UNIX datagram sockets?
See Answer
Data is sent and received in discrete, independent units known as datagrams.
Can a Unix domain datagram socket connect to multiple servers?
See Answer
Yes, each datagram is independent, allowing communication with multiple servers.
What happens if the specified file system path in AF_UNIX datagram sockets doesn’t exist?
See Answer
Typically results in an error; the path should exist or be creatable.
Are AF_UNIX datagram sockets suitable for bi-directional communication?
See Answer
Yes, they can handle both sending and receiving data independently.
What is the purpose of the poll system call?
See Answer
To block and wait for activity on one or more file descriptors.
How does poll differ from poll in terms of usability?
See Answer
poll is more efficient than poll for monitoring multiple file descriptors.
What types of file descriptors can be monitored using poll?
See Answer
sockets, files, timerfd, socketpair, message_queue, Namedpipes and shared_memory.
How does poll handle a set of file descriptors with different states (e.g., reading, writing, exception)?
See Answer
It uses different structures for each state in the pollfd array.
How do you handle errors when using the poll system call?
See Answer
Check the return value for -1 to detect errors, Use perror to print error messages.
How does poll handle a set of file descriptors with different states (e.g., reading, writing, exception)?
See Answer
- Array of pollfd Structures:
Before calling poll, you need to create an array of pollfd structures, where each structure represents a file descriptor and its associated events.
struct pollfd fds[NUM_FDS];
NUM_FDS is the number of file descriptors you want to monitor.
- Initialize pollfd Structures:
For each file descriptor you want to monitor, initialize the corresponding pollfd structure with the following information:
fd: The file descriptor to monitor. events: The events of interest (e.g., POLLIN for readability, POLLOUT for writability). revents: Initially set to zero. After the poll call, this field is updated to indicate the events that occurred.
fds[0].fd = fd1;
fds[0].events = POLLIN;
fds[0].revents = 0;
fds[1].fd = fd2;
fds[1].events = POLLIN;
fds[1].revents = 0;
- Call poll:
After initializing the pollfd array, call the poll function, providing the array, the number of file descriptors, and a timeout
int ready_fds = poll(fds, NUM_FDS, timeout_ms);
ready_fds will contain the number of file descriptors that are ready.
How does poll Checking Ready File Descriptors?
See Answer
After the poll call, loop through the pollfd array and check the revents field for each file descriptor to determine which events occurred.
for (int i = 0; i < NUM_FDS; ++i) {
if (fds[i].revents & POLLIN) {
// File descriptor i is ready for reading
}
if (fds[i].revents & POLLOUT) {
// File descriptor i is ready for writing
}
// Check other events if needed (e.g., POLLERR, POLLHUP)
}
What does it mean if poll returns 0?
See Answer
No file descriptors are ready within the specified timeout.
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Bind Socket
Poll
Recvfrom data_packet
Sendto data_packet
Close socket
socket()
is used to create a new socket. For example,
server_socket = socket(AF_UNIX, SOCK_DGRAM, 0);
bind()
is used to associate the socket with a specific address and port. For example,
ret = bind(server_socket, (struct sockaddr*)&unix_address, sizeof(unix_address));
poll()
is used for monitoring multiple file descriptors to see if I/O is possible on any of them.
ret = poll(fds, 1, -1);
recvfrom
is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(server_socket, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &client_addr_len);
sendto
is used to send the encoded message to the specified server address and port using a UDP socket. For example,
ret = sendto(server_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&client_address, sizeof(client_address));
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(server_socket);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <signal.h>
#include <poll.h>
#define SOCKET_PATH "/tmp/udp_server_socket"
#define SOCKET_CLIENT "/tmp/udp_client_socket"
#define BUFFER_SIZE 1024
int server_socket;
static void sigint_handler(int signo)
{
unlink(SOCKET_PATH);
unlink(SOCKET_CLIENT);
(void)close(server_socket);
sleep(2);
printf("Caught sigINT!\n");
exit(EXIT_SUCCESS);
}
void recv_data(
char *buffer,
struct sockaddr_un *client_addr)
{
int len;
socklen_t client_addr_len = sizeof(
client_addr);
len = recvfrom(server_socket,
buffer, BUFFER_SIZE, 0,
(struct sockaddr*)&client_addr,
&client_addr_len);
if (len > 0) {
buffer[len] = '\0';
printf("Received: %s\n",
buffer);
} else if (len < 0) {
perror("recvfrom");
exit(EXIT_FAILURE);
}
}
void register_signal_handler(
int signum,
void (*handler)(int))
{
if (signal(signum, handler) ==
SIG_ERR) {
printf("Cannot handle signal\n");
exit(EXIT_FAILURE);
}
}
int main(void)
{
struct sockaddr_un
unix_address,
client_address;
socklen_t addr_len = sizeof(
unix_address);
int ret;
char buffer[BUFFER_SIZE];
struct pollfd fds[1];
register_signal_handler(SIGINT,
sigint_handler);
server_socket = socket(AF_UNIX,
SOCK_DGRAM, 0);
if (server_socket < 0) {
perror("socket");
return -1;
}
memset(&unix_address, 0,
sizeof(unix_address));
unix_address.sun_family = AF_UNIX;
strncpy(unix_address.sun_path,
SOCKET_PATH,
sizeof(unix_address.sun_path) - 1);
unlink(SOCKET_PATH);
memset(&client_address, 0,
sizeof(client_address));
client_address.sun_family = AF_UNIX;
strncpy(client_address.sun_path,
SOCKET_CLIENT,
sizeof(client_address.sun_path) - 1);
ret = bind(server_socket,
(struct sockaddr *)&unix_address,
sizeof(unix_address));
if (ret < 0) {
perror("bind");
(void)close(server_socket);
return -2;
}
fds[0].fd = server_socket;
fds[0].events = POLLIN;
while (1) {
ret = poll(fds, 1, -1);
if (ret < 0) {
perror("poll");
break;
}
if (fds[0].revents & POLLIN) {
recv_data(buffer, &unix_address);
memset(buffer, 0,
sizeof(buffer));
strncpy(buffer, "HELLO",
strlen("HELLO") + 1);
buffer[strlen(buffer)
+ 1] = '\0';
ret = sendto(server_socket,
buffer, strlen(buffer), 0,
(struct sockaddr *)&client_address,
sizeof(client_address));
if (ret < 0) {
perror("sendto error");
break;
} else {
printf("sentbufffer = %s\n",
buffer);
}
}
}
(void)close(server_socket);
return 0;
}
1$ gcc -o server server.c
2
3$ sudo ./server
4
5Received: Hello, Server!
6sentbufffer = HELLO
7Received: Hello, Server!
8sentbufffer = HELLO
9Received: Hello, Server!
10sentbufffer = HELLO
11Received: Hello, Server!
12sentbufffer = HELLO
13Received: Hello, Server!
14sentbufffer = HELLO
15Received: Hello, Server!
16sentbufffer = HELLO
17Received: Hello, Server!
18sentbufffer = HELLO
19Received: Hello, Server!
20sentbufffer = HELLO
21Received: Hello, Server!
22sentbufffer = HELLO
23^Caught sigINT!
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Bind
Select
Sendto data_packet
Recvfrom data_packet
Close socket
socket
is used to create a new socket. For example,
client_socket = socket(AF_UNIX, SOCK_DGRAM, 0);
bind()
is used to associate the socket with a specific address and port. For example,
ret = bind(client_socket, (struct sockaddr*)&client_address, sizeof(client_address));
poll()
is used for monitoring multiple file descriptors to see if I/O is possible on any of them.
ret = poll(fds, 1, -1);
sendto
is used to send the encoded message to the specified server address and port using a UDP socket. For example,
ret = sendto(client_socket, buffer, strlen(buffer), 0, (struct sockaddr*)&server_address, sizeof(server_address));
recvfrom
is commonly used with UDP sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(client_socket, buffer, sizeof(buffer), 0, NULL, NULL);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(client_socket);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <signal.h>
#include <poll.h>
#include <netinet/in.h> //protocol "IPPROTO_UDP"
#define SOCKET_PATH "/tmp/udp_server_socket"
#define SOCKET_CLIENT "/tmp/udp_client_socket"
int client_socket = -1;
static void sigint_handler(int signo)
{
unlink(SOCKET_PATH);
unlink(SOCKET_CLIENT);
(void)close(client_socket);
sleep(2);
printf("Caught sigINT!\n");
exit(EXIT_SUCCESS);
}
void recv_data(char *buffer)
{
int ret, len;
len = recvfrom(client_socket,
buffer,
sizeof(buffer), 0, NULL, NULL);
if (len > 0) {
buffer[len] = '\0';
(void)printf("Received: %s\n",
buffer);
} else if (len == 0) {
printf("Connection closed\n");
exit(EXIT_FAILURE);
}
}
void register_signal_handler(
int signum,
void (*handler)(int))
{
if (signal(signum, handler) == SIG_ERR)
{
printf("Cannot handle signal\n");
exit(EXIT_FAILURE);
}
}
int main(void)
{
struct sockaddr_un
server_address,
client_address;
char buffer[1024];
const char *message
= "Hello, Server!";
int ret;
struct pollfd fds[1];
register_signal_handler(SIGINT,
sigint_handler);
client_socket = socket(AF_UNIX,
SOCK_DGRAM, 0);
if (client_socket < 0) {
perror("socket");
return -1;
}
memset(&server_address, 0,
sizeof(server_address));
server_address.sun_family = AF_UNIX;
strncpy(server_address.sun_path,
SOCKET_PATH,
sizeof(server_address.sun_path) - 1);
memset(&client_address, 0,
sizeof(client_address));
client_address.sun_family = AF_UNIX;
strncpy(client_address.sun_path,
SOCKET_CLIENT, sizeof(client_address.sun_path) - 1);
unlink(SOCKET_CLIENT);
ret = bind(client_socket,
(struct sockaddr *)&client_address,
sizeof(client_address));
if (ret < 0) {
perror("bind");
(void)close(client_socket);
return -2;
}
fds[0].fd = client_socket;
fds[0].events = POLLIN;
while(1) {
ret = sendto(client_socket,
message, strlen(message), 0,
(struct sockaddr *)&server_address,
sizeof(server_address));
if (ret == -1) {
perror("sendto error");
break;
} else {
printf(" sentbuffer = %s\n",
message);
}
ret = poll(fds, 1, -1);
if (ret < 0) {
perror("poll");
break;
}
if (fds[0].revents & POLLIN) {
recv_data(buffer);
}
}
(void)close(client_socket);
return 0;
}
1$ gcc -o client client.c
2
3$ sudo ./client
4
5sentbuffer = Hello, Server!
6Received: HELLO
7sentbuffer = Hello, Server!
8Received: HELLO
9sentbuffer = Hello, Server!
10Received: HELLO
11sentbuffer = Hello, Server!
12Received: HELLO
13sentbuffer = Hello, Server!
14Received: HELLO
15sentbuffer = Hello, Server!
16Received: HELLO
17sentbuffer = Hello, Server!
18Received: HELLO
19sentbuffer = Hello, Server!
20Received: HELLO
21sentbuffer = Hello, Server!
22Received: HELLO
23sentbuffer = Hello, Server!
24Received: HELLO
25^CCaught sigINT!
Socket API |
Learning |
---|---|
socket |
Create a new socket |
bind |
Associate the socket with a specific address and port |
poll |
Monitor multiple file descriptors (usually sockets) for read, write, or error conditions. |
recvfrom |
It provides information about the source (sender) of the data, including the sender’s IP address and port number. |
sendto |
Send the encoded message to the specified server address and port using a UDP socket. |
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