Basic example raw af inet raw server and client
In this program, you are going to learn
How to create a Socket ?
How to bind a socket ?
How to send a data ?
How to recv a data ?
Topics in this section,
Topics in this section,
Let us answer few basic questions in this socket
What does socket(AF_INET, SOCK_RAW, IPPROTO_RAW)
do?
See Answer
This call creates a raw socket in the IPv4 address family (AF_INET)
that allows applications to send raw IP packets.
Why use AF_INET
as the address family?
See Answer
AF_INET
specifies that the socket will work with IPv4 addresses.
What is the purpose of SOCK_RAW
in the socket type?
See Answer
SOCK_RAW
allows the socket to operate at a lower level by providing direct access to the packet, including the IP header.
Why specify IPPROTO_RAW
as the protocol?
See Answer
It indicates that the socket will be used to send raw IP packets without any specific transport layer protocol.
How does this socket differ from a standard UDP or TCP socket?
See Answer
Unlike UDP or TCP sockets, a raw socket with IPPROTO_RAW
is intended specifically for sending raw IP packets.
Is error checking needed after creating the socket?
See Answer
Yes, checking for errors ensures that the socket is created successfully before proceeding with further operations.
Can this socket be used for other protocols besides IP?
See Answer
No, IPPROTO_RAW
specifies that the socket is exclusively for sending raw IP packets.
How is the destination IP address specified for the packet?
See Answer
The destination IP address is set in the IP header of the packet created by the application.
How is the source IP address handled in the packet?
See Answer
The source IP address needs to be set in the IP header by the application.
Can this socket type be used with IPv6?
See Answer
For IPv6, the equivalent would be AF_INET6 with SOCK_RAW
and IPPROTO_RAW
.
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Bind Socket
Recvfrom data_packet
Sendto data_packet
Close socket
socket()
is used to create a new socket. For example,
sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_RAW);
bind()
is used to associate the socket with a specific address and port. For example,
ret = bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr));
recvfrom
is commonly used with sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(sockfd, buffer, sizeof(buffer), 0, (struct sockaddr*)&server_addr, &addr_len));
sendto
is used to send the encoded message to the specified server address and port using a socket. For example,
ret = sendto(sockfd, buffer, len, 0, (struct sockaddr*)&server_addr, addr_len);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(sockfd);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <unistd.h>
#include <signal.h>
#define BUFFER_SIZE 1024
int main(void)
{
int sockfd;
int len, ret, i;
struct sockaddr_in
server_addr;
socklen_t addr_len = sizeof(
struct sockaddr_in);
char buffer[BUFFER_SIZE];
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr =
INADDR_ANY;
sockfd = socket(AF_INET,
SOCK_RAW,
IPPROTO_RAW);
if (sockfd < 0) {
perror("socket");
return -1;
}
ret = bind(sockfd,
(struct sockaddr *)&server_addr,
sizeof(server_addr));
if (ret < 0) {
perror("bind");
(void)close(sockfd);
return -2;
}
printf("Server waiting...\n");
len = recvfrom(sockfd, buffer,
sizeof(buffer), 0,
(struct sockaddr *)&server_addr,
&addr_len);
if (len < 0) {
perror("recvfrom");
(void)close(sockfd);
return -3;
}
printf("Received raw packet:\n");
for (i = 0; i < len; i++) {
(void)printf("%02X ",
(unsigned char)buffer[i]);
}
(void)printf("\n");
ret = sendto(sockfd, buffer,
len, 0,
(struct sockaddr *)&server_addr,
addr_len);
if (ret == -1) {
perror("send");
(void)close(sockfd);
return -4;
}
(void)close(sockfd);
return 0;
}
$ gcc -o server server.c
$ sudo ./server
Server waiting...
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Sendto data_packet
Recvfrom data_packet
Close socket
socket
is used to create a new socket. For example,
sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_RAW);
sendto
is used to send the encoded message to the specified server address and port using a socket. For example,
ret = sendto(sockfd, buffer, IP_HEADER_SIZE, 0, (struct sockaddr*)&server_addr, sizeof(server_addr));
recvfrom
is commonly used with sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(sockfd, buffer, sizeof(buffer), 0, NULL, NULL);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(sockfd);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <signal.h>
#define IP_HEADER_SIZE sizeof(struct iphdr)
#define BUFFER_SIZE 1024
void validate_convert_addr(
char *ip_str,
struct sockaddr_in *sock_addr)
{
if (ip_str == NULL) {
perror("Invalid ip_str\n");
exit(EXIT_FAILURE);
}
if (sock_addr == NULL) {
perror("Invalid sock_addr\n");
exit(EXIT_FAILURE);
}
printf("IP Address: %s\n", ip_str);
if (inet_pton(AF_INET, ip_str,
&(sock_addr->sin_addr)) <= 0) {
perror("Invalid address\n");
exit(EXIT_FAILURE);
}
}
int main(int argc, char *argv[])
{
int sockfd;
int ret, len, i;
struct sockaddr_in
server_addr;
struct iphdr *ip_header;
char buffer[BUFFER_SIZE];
if (argc != 2) {
printf("%s<ip-addr>\n",
argv[0]);
exit(EXIT_FAILURE);
}
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
validate_convert_addr(argv[1],
&server_addr);
ip_header = (struct iphdr *)buffer;
ip_header->ihl = 5;
ip_header->version = 4;
ip_header->tos = 0;
ip_header->tot_len = IP_HEADER_SIZE;
ip_header->id = htons(12345);
ip_header->frag_off = 0;
ip_header->ttl = 255;
ip_header->protocol = IPPROTO_RAW;
ip_header->check = 0;
ip_header->saddr = inet_addr(argv[1]);
ip_header->daddr = inet_addr(argv[1]);
sockfd = socket(AF_INET,
SOCK_RAW,
IPPROTO_RAW);
if (sockfd < 0) {
perror("socket");
return -1;
}
ret = sendto(sockfd, buffer,
IP_HEADER_SIZE, 0,
(struct sockaddr *)&server_addr,
sizeof(server_addr));
if (ret < 0) {
perror("sendto");
(void)close(sockfd);
return -2;
}
len = recvfrom(sockfd, buffer,
sizeof(buffer), 0, NULL, NULL);
if (len < 0) {
perror("recvfrom");
(void)close(sockfd);
return -3;
}
printf("Received:\n");
for (i = 0; i < len; i++) {
printf("%02X ",
(unsigned char)buffer[i]);
}
(void)printf("\n");
(void)close(sockfd);
return 0;
}
$ gcc -o client client.c
$ sudo ./client 127.0.0.1
IP Address: 127.0.0.1
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Bind Socket
Recvfrom data_packet
Sendto data_packet
Close socket
socket()
is used to create a new socket. For example,
sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_RAW);
bind()
is used to associate the socket with a specific address and port. For example,
ret = bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr));
recvfrom
is commonly used with sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(sockfd, buffer, sizeof(buffer), 0, (struct sockaddr*)&server_addr, &addr_len));
sendto
is used to send the encoded message to the specified server address and port using a socket. For example,
ret = sendto(sockfd, buffer, len, 0, (struct sockaddr*)&server_addr, addr_len);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(sockfd);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <unistd.h>
#include <signal.h>
#define BUFFER_SIZE 1024
#define NUM_MESSAGES 10
int main(void)
{
int sockfd;
int len;
int ret, i, j;
struct sockaddr_in
server_addr;
socklen_t addr_len = sizeof(
struct sockaddr_in);
char buffer[BUFFER_SIZE];
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr =
INADDR_ANY;
sockfd = socket(AF_INET,
SOCK_RAW,
IPPROTO_RAW);
if (sockfd < 0) {
perror("socket");
return -1;
}
ret = bind(sockfd,
(struct sockaddr *)&server_addr,
sizeof(server_addr));
if (ret < 0) {
perror("bind");
(void)close(sockfd);
return -2;
}
printf("Server waiting...\n");
j = 0;
while (j < NUM_MESSAGES) {
len = recvfrom(sockfd, buffer,
sizeof(buffer), 0,
(struct sockaddr *)&server_addr,
&addr_len);
if (len < 0) {
perror("recvfrom");
break;
}
printf("Received raw packet:\n");
for (i = 0; i < len; i++) {
(void)printf("%02X ",
(unsigned char)buffer[i]);
}
(void)printf("\n");
ret = sendto(sockfd, buffer,
len, 0,
(struct sockaddr *)&server_addr,
addr_len);
if (ret < 0) {
perror("send");
break;
}
++j;
}
(void)close(sockfd);
return 0;
}
$ gcc -o server server.c
$ sudo ./server
Server waiting...
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received raw packet:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
There are many functions used in socket. We can classify those functions based on functionalities.
Create Socket
Sendto data_packet
Recvfrom data_packet
Close socket
socket
is used to create a new socket. For example,
sockfd = socket(AF_INET, SOCK_RAM, IPPROTO_RAW);
sendto
is used to send the encoded message to the specified server address and port using a socket. For example,
ret = sendto(sockfd, buffer, IP_HEADER_SIZE, 0, (struct sockaddr*)&server_addr, sizeof(server_addr));
recvfrom
is commonly used with sockets, where communication is connectionless. it provides information about the source (sender) of the data, including the sender’s IP address and port number. For example,
len = recvfrom(sockfd, buffer, sizeof(buffer), 0, NULL, NULL);
close
is used to close the socket To free up system resources associated with the socket. For example,
(void)close(sockfd);
See the full program below,
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <signal.h>
#define IP_HEADER_SIZE sizeof(struct iphdr)
#define BUFFER_SIZE 1024
#define NUM_MESSAGES 10
void validate_convert_addr(
char *ip_str,
struct sockaddr_in *sock_addr)
{
if (ip_str == NULL) {
perror("Invalid ip_str\n");
exit(EXIT_FAILURE);
}
if (sock_addr == NULL) {
perror("Invalid sock_addr\n");
exit(EXIT_FAILURE);
}
printf("IP Address: %s\n", ip_str);
if (inet_pton(AF_INET, ip_str,
&(sock_addr->sin_addr)) <= 0) {
perror("Invalid address\n");
exit(EXIT_FAILURE);
}
}
int main(int argc, char *argv[])
{
int sockfd;
int ret;
int len, i, j;
struct sockaddr_in
server_addr;
struct iphdr *ip_header;
char buffer[BUFFER_SIZE];
if (argc != 2) {
printf("%s<ip-addr>\n",
argv[0]);
exit(EXIT_FAILURE);
}
memset(&server_addr, 0,
sizeof(server_addr));
server_addr.sin_family = AF_INET;
validate_convert_addr(argv[1],
&server_addr);
ip_header = (struct iphdr *)buffer;
ip_header->ihl = 5;
ip_header->version = 4;
ip_header->tos = 0;
ip_header->tot_len = IP_HEADER_SIZE;
ip_header->id = htons(12345);
ip_header->frag_off = 0;
ip_header->ttl = 255;
ip_header->protocol = IPPROTO_RAW;
ip_header->check = 0;
ip_header->saddr = inet_addr(argv[1]);
ip_header->daddr = inet_addr(argv[1]);
sockfd = socket(AF_INET,
SOCK_RAW,
IPPROTO_RAW);
if (sockfd < 0) {
perror("socket");
return -1;
}
j = 0;
while (j < NUM_MESSAGES) {
ret = sendto(sockfd, buffer,
IP_HEADER_SIZE, 0,
(struct sockaddr *)&server_addr,
sizeof(server_addr));
if (ret < 0) {
perror("sendto");
break;
}
len = recvfrom(sockfd, buffer,
sizeof(buffer), 0, NULL, NULL);
if (len < 0) {
perror("recvfrom");
break;
}
printf("Received:\n");
for (i = 0; i < len; i++) {
printf("%02X ",
(unsigned char)buffer[i]);
}
(void)printf("\n");
++j;
}
(void)close(sockfd);
return 0;
}
$ gcc -o client client.c
$ sudo ./client 127.0.0.1
IP Address: 127.0.0.1
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Received:
45 00 00 14 30 39 00 00 FF FF 8C AF 7F 00 00 01 7F 00 00 01
Default Domain:
By default, the socket is configured to work in the
AF_INET
domain, handling all types of network data.
Additional Domain Support:
We expand the socket’s capabilities to also function in the
PF_INET
domain, allowing it to operate similarly toAF_INET
.
Socket Creation:
We set up a network connection point known as a socket using
socket(PF_INET, SOCK_RAW, IPPROTO_RAW)
.
Working Scenario:
Despite the change in domain to
PF_INET
, the socket continues to operate the same way, handling general network data.
Socket API |
Learning |
---|---|
socket |
Create a new socket |
recvfrom |
It provides information about the source (sender) of the data, including the sender’s IP address and port number. |
sendto |
Send the encoded message to the specified server address and port using a socket. |
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